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Steam News · Aug 13
Hello everyone,First of all, thank you for your continued support and for all the feedback, ideas, and suggestions you have shared with us. Your input continues to help us improve I Am Jesus Christ and decide what to focus on next.Our Biggest Weekend Deal YetTo celebrate this major update, our biggest promotion to date is now live as part of a PlayWay Weekend Deal.Whether you have been waiting to ...
Steam News · Apr 19
Changelog 1.2.2: - 22 achievements can now be unlocked -- Note: loading a save will unlock achievements already completed in that playthrough. If you want to unlock them one by one, start a new game. - Larger fonts on Steam Deck, along with Steam Deck Verified status -- in HUD tips -- in the miracle wheel -- in tasks/objectives - Fixed external gamepad support on Steam Deck - The Big option for ov...
Steam News · Apr 8
First of all - thank you!Since our launch on April 2, we’ve received a lot of kind words, thoughtful feedback, bug reports, and support from all of you. Seeing so many players step into I Am Jesus Christ and share their impressions has meant a lot to us. Thank you for the warm welcome.We also want you to know that we’re already hard at work on the next improvements. Our first patch with fixes has ...
Steam News · Apr 6
Changelog 1.1.10: - Fixed virtual mouse control with a gamepad in fullscreen and windowed mode - Fixed an issue where the disabled man could be healed before the correct quest stage - Fixed several issues related to the paralytic quest: -- the invisible paralytic can no longer be healed before the quest begins -- the platform under the paralytic no longer disappears after interrupting the task and...
Steam News · Apr 2
Changelog 1.1.9: - The serpent chase minigame now adapts to the player’s skill level: -- each failed attempt makes it easier, -- the direction marker is now more visible, -- booster icons are now larger and easier to notice. - Fixed an issue that could leave the character stuck in the wrong position during the Last Supper minigame. - Foam on the water during the storm is now more visible. - Added ...
Steam News · Apr 2
Today, as the Easter season approaches, we are incredibly proud to share that I Am Jesus Christ is now available on Steam!This release is a very special moment for our team. From the very beginning, we wanted to create an experience that would let players step into a story known to millions around the world and see it from a different perspective. Reaching this day means a lot to us, and we are tr...
Steam News · Mar 26
Hello everyone! With just one week left until the release of I Am Jesus Christ, we want to sincerely thank everyone who has supported the game so far. If you would still like to support us in these final days before launch, adding the game to your Wishlist - and encouraging your friends to do the same - would mean a lot to us. It helps more players discover the game and makes a real difference for...
Steam News · Dec 25, 2025
We’re truly happy to finally share this with you. After a long journey, and thanks to your support and feedback, we can now announce the finish line for our full release: I am Jesus Christ launches on Steam on April 2, 2026! This date is also Holy (Maundy) Thursday in the Western Christian tradition, and it falls about 10 days before Easter in many Eastern traditions in 2026. It’s a big moment for...
Steam News · Oct 13, 2025
Hello everyone!The Steam Festival kicks off today, and we’re celebrating with a refreshed I Am Jesus Christ demo. While we continue building the full game, we took time to polish and significantly expand the demo you played during the last Playtests.What’s new & improvedAudio & DialogueGameplay and dialogue audio have been reworked for clarity and impact.Final mixing is still in progress, but you ...
Steam News · Jul 23, 2025
Welcome Back, Dear Followers of I Am Jesus Christ!We’re beyond excited to share another major milestone with all of you who have been faithfully following the journey of I Am Jesus Christ. Thank you for being part of this story - your support continues to mean the world to us! Goodbye Old Prologue, Hello New Demo! After a very promising round of internal playtests, we’ve made the decision to retir...