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Steam News · Jun 11
New features - Morning Dew : Every day, 7 dew drops appear across the network. Collect them for nutrient bonuses. 7 consecutive days complete a Lunar Cycle and trigger a large bonus + ×3 NPS multiplier for 10 min. - Observation Bench : A new cosy interface to contemplate your mycelium network. - Culture Biomes : Visual cosmetics unlock at prestige milestones, rewarding long-term depth. - Mycologis...
Steam News · May 22
Several runs had their NPS penalty active but their compensating mechanic not yet implemented, making them significantly harder than intended. The following runs now have a threshold reduction to restore balance: - Run 9 — Austerity: NPS ×2 → ×4 / Threshold now ÷4 - Run 64 — Continuous Sporulation: Threshold now ÷3 - Run 82 — Winter Network: Threshold now ×0.15 - Run 93 — Light Spore: Threshold no...
Steam News · May 10
Following recent feedback from players, we’ve fixed and improved several aspects of the game to make the experience more comfortable and immersive: Text size has been increased to make information much easier to read. The music has been replaced with a less repetitive soundtrack that better fits the fungal/mycelium atmosphere. Sound channels have been split into separate sliders for music and soun...
Steam News · May 8
Sporulation Update Following feedback from our beta testers and early community comments, several players let us know that runs were starting to feel too similar over time. We took that seriously, and this update is our answer. 100 runs. None alike. The Sporulation system has been completely rebuilt. Every time you sporulate, a unique modifier changes the rules of the game from the ground up. Acro...
Steam News · May 6
The sporulation threshold now resets each run and scales with your prestige count. Sporulate as soon as the button is available. Waiting provides no advantage
Steam News · May 5
Bug Fixes - Fixed Steam achievements not unlocking properly