Hope 01 2026

0 followers · 0 likes · 0 posts today

Steam News · 3d

Kio Quest Buff & Fixes

Added flat chance for some specific looting based quest items for Kio so hopefully you won't have to toil in the loot mines. Fixed a rare potential lock for starting a new game that isn't new game plus. Fixed potential visual bug with health indicator not updating properly in rare occasions.

Steam News · Oct 24

Early New Game+, Fixes, and Trading Cards- Redo!

Woo! The engine is fixed! So lets try this again! Also I added some steam trading cards and emoticons for the game! Added An Early version of New Game Plus to test and feel out what form it should take for 1.0. What does it do? Now when you choose an ending, you should be teleported to a room with two choices. 1. Start New Game Plus You keep your scanned items, map progress (lanterns, sprays), sta...

Steam News · Oct 14

Emergency Reverting to previous Build!

Found something seems to be wrong with extracting, and I think it's because the engine updated recently...? Anyways reverted back to the old build and I'll look into it! In the off chance your save is messed up, please post here or anywhere and I'll do my best to fix it for you!

Steam News · Oct 14

Early New Game Plus Implementation & Fixes!

Ahhh Huge Bug related to engine update, reverted back to older build. In the off chance your save is messed up, please post anywhere and I'll do my best to fix it for you! Added An Early version of New Game Plus to test and feel out what form it should take for 1.0.What does it do? Now when you choose an ending, you should be teleported to a room with two choices. 1. Start New Game Plus You keep y...

Steam News · Oct 6

Last Couple Fixes and Onwards!

After attempting some more QoL that has eluded me previously and likely to do so again, I'll be officially beginning 1.0 Development! (although I guess I've been doing some spriting for the new NPCs) I'll still fix anything big that comes up though! Hopefully patched the occasional issue where the poison water doesn't drain from Aqua-tek Boss. Fixed Off-set countdown timer if going into a raid wit...

Steam News · Oct 5

HOPE 01 - Roadmap

Heya! Bug Fixes are winding down and I'm starting to look towards the future! So I'll be putting down my honest thoughts and tentative plan going forward with HOPE 01!You might have noticed that HOPE 01 has quite a bit of content for an Early Access Game! It was because I was quite scared that the game was going to completely bomb and I wouldn't be able to justify working on it much further. So I ...

Steam News · Oct 4

Quick Exploit Fix and Minor Boss Rework

Reworked the Aqua-tek Boss's logic to make the platforms be more consistent on repeat runs. Made the Raid UI move if you go into your inventory so it doesn't block the console screen. Fixed a quest you could infinitely get luxury fabricks from. Fixed Few Visual Bugs.

Steam News · Oct 3

Quick Stash Inventory QoL Fix!

There were totally bugs. Fixed being able to shift click items on the ground, making them pin to the top left of the screen. Below is the old patch note since this was a quick fix! ------------------------------------------------------------------ I finally figured it out! Wooo! My brain definitely got bruised up a bit but I finally got it to work! HOPEFULLY THERE ISN'T TOO MANY BUGS! Added Item Q...

Steam News · Oct 3

Quick Stash Inventory QoL Implemented!

I finally figured it out! Wooo! My brain definitely got bruised up a bit but I finally got it to work! HOPEFULLY THERE ISN'T TOO MANY BUGS! Added Item Quick Move while near the stash! Shift Click for Mouse and Keyboard or Double Tap A for Controller! (There might be bugs) Added some Questlog Tracking for some specific quests. Fixed some cost to more T3 Weapons.

Steam News · Oct 1

Main Menu Quick Fix for Controller

Made it harder to accidentally start a new game on the controller by pressing A. Fixed the default option on pressing A to be cancel instead of proceed.

Steam News · Oct 1

Epoch Buff & Fixes

Emergency Buff to the Epoch because it's getting absolutely bodied in the survey. Added a short delay before enemies aggro from gun shots. Added more Spray Paint Options and you can use scroll wheel to swap between the options quicker with M&KB. Fixed the Nebulizer to be able to be used while full HP if you have the damaged lung condition. Fixed Topor's bullets calculating wrong in the Stugrange f...

Steam News · Sep 29

Fixes and AI Changes!

Fixed being able to recycle things while using them, effectively starving the cycler, leading cause of cycler malnutrition. Fixed the fabricator UI being stuck on screen if you ran away from the raid console with precisely 0.972842 second left, then used every single muscle fiber in Hope's legs to reach the fabricator to open the UI just in time before the raid starts as an act of defiance towards...

Steam News · Sep 29

Weapon Survey!

Heya! So as the fixes are winding down, I'm starting to look ahead to 1.0! One of the focuses of Early Access is the general difficulty, so I'll be publishing some surveys over time to get a better feel for the general experience of everyone! First up is Weapon Survey! Feel Free to wait as long as you want to do the survey, they'll be posted on the Steam Discuss...

Steam News · Sep 28

Bug Fixes and ANOTHER Loot Buff

Fixed One-Raid Quests not resetting upon death, only on successful raid extracts. Fixed Topor's impact sound effects being extra loud in shotgun alternate fire. Fixed some Environmental Visual Bugs Buffed HAB 01's Loot Quality.

Steam News · Sep 28

Third Bug Fix Today?!

Ahhh I'm sorry for updating so much but when I find a bug that might cause some locking issues I feel like I have to patch it quick as I can! Fixed another potentially softlock scenario. Fixed the grabber arms not cleaning up properly, causing some lingering debuff issues. Fixed Boss Music from sometimes looping when you die during the fight, making you have to go and fight another boss to end the...

Steam News · Sep 27

Another Emergency Fix

Added something to teleport you back above the water if you get stuck under the hideout for some reason. Reverting a change that's killing bosses on accident, causing weird bugs! Fixed a specific Bosses lootspawn to prevent a tragic item stuck in the ceiling, taunting you. Fixed R&A 500 rotorstug from having the melee tag, acting like a gun with a bayonet. Fixed some weapon sprites to be holding b...

Steam News · Sep 27

Quick Fixes

Fixed some potential major regressions from the previous patches! Fixed Megashroom sometimes not spawning. Fixed a certain reward: grass cake to properly spawn after potentially losing it before being able to be scanned. Fixed some unintended dialogues. Smoothed out enemy door transition behavior a bit.

Steam News · Sep 26

Spray Paint Colors and Bug Fixes

Added the ability to change the color of your spray paint Fixed drones having trouble targeting mushroom enemies. Fixed a state bug where items will retain states, sometimes causing them dropped items stay between raids or being able to reload from ammo from stash or as a way of infinitely storing items. Fixed bunch of minor bugs that I forgot to record

Steam News · Sep 26

Bug Fixes and QoL

Actually Turned on the fixes for the Processor Drone from previous patch note. More Fixes to certain boss arenas not resetting properly if you die during it. Made Reloading Gadgets outside of a Raid quicker. Fixed UI Health Indicator not updating when certain conditions are met.

Steam News · Sep 26

More Bug Fixes

Fixed the Processor Drones to correctly target large enemies/bosses. Oops, I actually forgot to turn on something before uploading the build so this fix isn't actually in yet >.> Fixed some common Controller Issues where you'd interact with environmental objects while pressing up to navigate the inventory. Fixed Controller Issues with Toggleable Gadgets where they stayed on after being stashed. Fi...