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Steam News · Aug 31
Hello, Store Owners! 🏠Today, I want to share a bigger vision for the future of Home Store Simulator that I am genuinely excited about.One important part of this vision is TVs. For a while now, some players have been asking for TVs to work as Display Models. This is actually something I have been thinking about for quite some time as well.But the more I thought about it, the more I realized that th...
Steam News · Aug 31
Hello, Store Owners!v0.1.2 Hotfix 1 is now available.After the release of v0.1.2, some players reported serious issues with employee behavior. I have been working continuously and carefully on these reports, and I have now been able to identify and fix the problems.I am genuinely sorry to everyone whose gameplay experience was affected. I know how frustrating it can be when employees stop working ...
Steam News · Aug 30
Hello, Store Owners!Update v0.1.2 is now available. This is the most extensive update for Home Store Simulator so far, with major changes to customer flow, Customer Satisfaction, employees, the economy, stock management, progression, save reliability, performance, and many other areas of the game.As always, I have been listening very closely to your feedback. I read your Steam discussions and Disc...
Steam News · Aug 20
Hello, Store Owners!Before releasing v0.1.2, I wanted to share what I’m currently working on and what you can expect from the next update.I read your feedback very carefully, whether it comes through Steam, Discord, email, or elsewhere. Your ideas, criticism, suggestions, and bug reports are extremely important to me, and several of the changes below are being worked on directly because of the fee...
Steam News · Aug 19
Important: How Display Models WorkHello, Store Owners!I want to clarify how the Display Model system works, as I have noticed that this mechanic is causing some confusion, especially for players who previously played the demo.In the demo, large products such as washing machines, refrigerators, freezers, sofas, and armchairs were placed directly in the store and sold as physical units. In the Early...
Steam News · Aug 19
Hello, Store Owners!Update v0.1.1 is now available. This update includes new gameplay features, progression balancing, tutorial improvements, visual improvements, and several fixes based on your reports and feedback.Thank you to everyone who has been sharing feedback and reporting issues since launch!What's NewBox & Pallet Placement: Based on player feedback on Steam, boxes can now be placed direc...
Steam News · Aug 13
Hi everyone,First of all, I want to sincerely apologize for the delay and thank you for your patience and understanding.Home Store Simulator will now release in Early Access on Monday, August 17, 2026.I know many of you expected the game to launch on August 12, and I am genuinely sorry that I had to delay it so close to release.I want to briefly explain what happened and why I made this decision.S...
Steam News · Aug 12
Home Store Simulator was originally scheduled to launch today, August 12 at 10:00 AM Pacific Time. However, a few bugs were discovered during the final checks before release.Rather than launching the game with known issues, the release will be slightly delayed while these problems are addressed.A dedicated testing team has now been formed and is actively testing the game. With their feedback, the ...
Steam News · Jun 25
Hello Store Owners! 😎v0.2.7 is here with an important checkout bug fix, an updated Store Name customization screen, plus several fixes and improvements.This update focuses on fixing a very specific checkout issue reported by a small number of players, while also adding more customization options for your store entrance.Important Checkout Bug FixA very specific checkout issue has been fixed in this...
Steam News · Jun 19
Hello Store Owners! 😎v0.2.6 is here with a new Hotbar system, the Megaphone, improved customer flow, a reworked Market Price system, plus several fixes and improvements. While watching gameplay videos, I noticed that some players would throw the Baseball Bat somewhere in the store and then had to look for it again when a shoplifter appeared. With this update, I wanted to make important tools easie...