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Steam News · Sep 2
-The glitchy line from Grusha at the end of the first act has been removed. -The bug where you could get stuck in one of the pipes in the Glade of Guidance has been fixed. -The broken letter spacing and unreadable text in some parts of the game have been fixed. -The background during the final boss battle of the act is now always visible and not just highlighted during certain attacks (hope this w...
Steam News · Aug 31
-Fixed a crash that occurred in the secret cabin of the mysterious forgotten man, whose name I can't even remember.
Steam News · Aug 31
A small patch focused on fixing bugs and performance issues. It doesn't add much, but I hope you'll still find some changes interesting. Thanks for the support, and thanks for playing! -The game has gone through many optimization-related changes, so I really hope there will be less lag! -Spikes no longer one-shot if you have Rooster Booster (instead, Buckethead will lose a heart and return to the ...
Steam News · Jun 5
Changelog: -Fixed an insane lag that occured in sections with flying clouds -Fixed a lag that occurs if you linger on one of Luchik's attacks for a long time -Added the "Particles and VFX" setting, now you can reduce the quality and number of special effects in some parts of the game (this is not the most graceful solution, but I hope it helps someone) -The "collect forty tokens" achievement is no...
Steam News · May 27
Changelog: -The bells in the final battle no longer disappear when you strike them and they go below the floor -Added a hint about red targets in one of the late-game segments -Fixed some NPCs disappearing at the wrong time -Fixed some NPCs appearing in the wrong places -Checkpoint at the start of the town in the third stage is now a few screens earlier -Other minor fixes! By the way, "Holy Grail ...
Steam News · May 24
Changelog: -The "quick save" system has been slightly reworked, softlocks (when open doors were closing, gnomes appeared, etc.) should be fixed! -Added a kill counter (yes, because of this, everyone who has already completed the game will have it at zero, so now you can brag about your pacifist walkthroughs!) -Fixed a bug where some NPCs continued to glow orange, even when they had nothing left to...
Steam News · May 21
A small bug-fixing patch, the main purpose of which is to fix a bug that prevented you from taking screenshots for Steam.
Steam News · May 19
Changelog: -The control settings menu is not as ugly anymore -Fixed bugs related to the control settings (F3 did not reset gamepad controls, the downstrike could not be rebinded on keyboard, etc.) -Luchik will now give you some hints if you die in his battle -Other minor fixes
Steam News · May 17
Changelog: -Gamepad controls can now be customised, added icons for gamepad inputs -On gamepad, you can bind a separate button for downstrikes -Changed prologue ''tutorial'' on controls -Fixed a broken lava hitbox in the segment with rising lava -Fixed a bug when a downward strike was accompanied by a forward dash -Fixed a bug when holding "DOWN" did not allow to dash -Fixed text outlines in some ...
Steam News · May 12
Changelog: -You can now exit shops, bestiary, and other menus by pressing Esc button -The "Scrounger Mode" achievement now requires collecting specific forty tokens found on stages, "secret" ones don't count. -Achievement "Family Reunion!" is now properly given when two dwarfs meet, regardless of their order. -Fixed suspiciously thick outline of the game's text -Fixed a softlock that occured in th...