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Steam News · 5d
Arrows by the Dozen HEXCRAWL Early Access — Patch 0.11.25 Arrows and bolts, Silver-Tipped included, now stack the same way. Forges make a dozen at a time, and shops buy and sell them by the dozen. Shafts you already carry stay with you. A pile that no longer fits spills into free slots. HEXCRAWL also speaks Indonesian. Ammo: Arrows, bolts, and Silver-Tipped shafts all stack the same way Forges mak...
Steam News · 6d
HEXCRAWL Early Access — Patch 0.11.24 Window Size now goes all the way up to your screen's own resolution with every common size in between. Fullscreen already draws the game at your screen's full resolution, so in Fullscreen, Window Size now shows that size greyed out instead of looking like a limit. Also: The tips on the Graphics tab of Options now appear when you hover a setting Join us on Disc...
Steam News · Oct 15
HEXCRAWL Early Access — Patch 0.11.22 Achievements now unlock on Steam. Earn one in HEXCRAWL and it lands on your Steam profile, with its icon and text in your language. Ones you already earned on this PC catch up the first time you play from Steam. The hex-exploring achievements now count the same Total Hexes Explored your Journal shows, so they come much sooner than before. Also: Loading a campa...
Steam News · Oct 13
HEXCRAWL Early Access — Patch 0.11.20 After a delve fight, Salvage, Convert, Melt, and Use from the Loot window now properly clear those pieces off the bodies. Stacks spend one at a time again (the All buttons still take everything). Bastions placed on existing sites now grant the appropriate general crafting facility type, even if the original was a special type (such as an Alchemy Lab for a Ruin...
Steam News · Oct 8
HEXCRAWL Early Access — Patch 0.11.19 After a Delve's boss is defeated, right-click your token and choose Exit Delve to leave from anywhere. Turn it off under Options → Gameplay → Quick Exit. It is on by default. Also: Bounties now say where to go, which way, and about how far, plus where to turn the job in On a Bastion that stands on a delve, the hex menu offers Enter Bastion and Enter Delve Lang...
Steam News · Oct 2
HEXCRAWL Early Access — Patch 0.11.17 HEXCRAWL now speaks Korean! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. More of the game follows the language you picked. Language: Korean — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) ...
Steam News · Oct 1
HEXCRAWL Early Access — Patch 0.11.16 Crossbows have been given their own unique mechanics. A hit ignores armor equal to the attack total as a percent — a strong shot digs deeper. Punch-through chance is Crossbow Mastery plus the attack die, and a natural 20 always punches through to someone behind. Also: When a foe falls mid-pack, the column behind steps up into that same hex, one rank at a time ...
Steam News · Oct 1
HEXCRAWL Early Access — Patch 0.11.15 A delve ambush on unaware enemies can now open with a Surprise Round (rather than just bonuses) — the other side loses their first turn. Hidden lurkers and waiting hunters can jump you the same way. "Always act first" stays on by default. Turn it off in House Rules and Initiative is rolled instead; Agility helps. After a Surprise jump, that order takes over. S...
Steam News · Sep 30
HEXCRAWL now speaks Chinese! HEXCRAWL Early Access — Patch 0.11.14 Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. More of the game follows the language you picked. Language: Simplified Chinese and Traditional Chinese — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encou...
Steam News · Sep 30
HEXCRAWL Early Access — Patch 0.11.13 A short repair pass on the functionality of some items. After a fight, spent Crafted, coated, and Silver-Tipped shafts come back as that same kind Crafted arrows keep their bonus when you take them from Loot Recovery chance is now per ammo piece, improved by Mastery and the Attack Roll (previously was a flat 50%). At least one point in Marksmanship Mastery gua...
Steam News · Sep 29
HEXCRAWL now speaks Japanese! HEXCRAWL Early Access — Patch 0.11.12 Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: Japanese — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) 日本語 appears in Options → Gameplay → Language A...
Steam News · Sep 23
Break Down Any Bag HEXCRAWL Early Access — Patch 0.11.11 You can now Salvage any Bag or Container, including from within the Loot Window. Also: A foe you can see in a delve can be fought when the rest of their pack is on another floor Taking the stairs runs Stealth against the floor you enter Join us on Discord:
Steam News · Sep 22
HOUSE RULES HEXCRAWL Early Access — Patch 0.11.10 HOUSE RULES are on New Game and in Options, allowing you to tweak the ruleset your game uses. You can turn Armor into Soak, raise or drop the Soak cap, decide whether beating Defense adds damage, whether a 20 is a critical, and whether a hit can fall to nothing. Roll a die to scramble the board, or Restore Defaults to put Classic back. You can lock...
Steam News · Sep 20
HEXCRAWL Early Access — Patch 0.11.9 Port travel now marks Visited, Cleared, and whether you have a Bastion in that land. Hover a land to see how much you've walked and cleared — and a Bastion there gets its own tip. Also: If a bag vanished without Drop, sell, or store, it should come back with everything still inside After a kill, living foes no longer stack on one hex Join us on Discord: https:/...
Steam News · Sep 17
HOLD AND HARBOR HEXCRAWL Early Access — Patch 0.11.7 BASTIONS: Your Bastions can now be upgraded: raise Crafting Facilities, Docks, and a Teleportation Circle. (See the Guide for costs and other details.) You can also now place one Bastion per zone, and give each its own name and description. PORTS: When you sail, you can now choose which harbor of a land you have already visited — and you can hop...
Steam News · Sep 15
HEXCRAWL now speaks Ukrainian! HEXCRAWL Early Access — Patch 0.11.5 Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: Ukrainian — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Українська appears in Options → Gameplay → La...
Steam News · Sep 15
HEXCRAWL now speaks Russian! HEXCRAWL Early Access — Patch 0.11.6 Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. Language: Russian — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and more) Русский appears in Options → Gameplay → Language ...
Steam News · Sep 14
HEXCRAWL Early Access — Patch 0.11.4 Clear a region and you may raise a Bastion there — one in every region you fully clear, each with its own stores. Your holds now work every day, whether you are home or a hundred hexes away. Bastions: Hold a Bastion in every region you fully clear, not just one for the whole run Every Bastion works every day, wherever you are — stores fill to 100 Gold and 100 R...
Steam News · Sep 12
Wearable Harnesses HEXCRAWL Early Access — Patch 0.11.3 Hale's Lifting Harness and Squallbrand Harness now wear as body armor and still open as a pack. Drop potions or a hand item onto the worn piece to fill it. SAVE and LOAD mark Steam Cloud campaigns, and a pin on your Bastion takes the color you pick. Harnesses: Hale's Lifting Harness (3 slots) and Squallbrand Harness (6 slots) wear as body arm...
Steam News · Sep 12
HEXCRAWL: DARK HORIZONS HEXCRAWL Early Access — Patch 0.11.0 When the black cloud clears the mountains and its shadow falls across the valley, the fieldwork stops. Livestock are driven into barns. Shutters are barred, doors braced, and children counted down into cellars. Things breed in the cloud's depths. They drop through the rain onto roofs and pasture, tearing at thatch, timber and anything wa...