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Steam News · Jul 22
Hey everyone👋 It’s been a little while since the last Steam update, so I wanted to share another part of what I’ve been building for Hexborn.In the previous update, I talked about handmade rooms and branching reward choices. Since then, I’ve been focusing on how you actually navigate those spaces during a firefight, and how the dungeon itself can create pressure alongside the enemies inside it. Mo...
Steam News · May 12
Hey everyone! It’s been a while since the last Steam update, so I wanted to share what I’ve been working on.Hexborn is a roguelite boomer shooter about surviving brutal FPS fights, drafting perks, and snowballing into an occult murder machine. But I don’t want Hexborn to feel like one flat arena where you wait for waves to arrive. Lately, I’ve been building more exploration into the runs: castle h...
Steam News · Jan 29
Hey everyone! Recently I brought Hexborn to DreamHack (a big gaming festival here in Sweden) and ran the demo live on the show floor. It was the first public showing of the demo, so I was honestly pretty nervous. But I was really happy to see how well it was received. People were leaning into the chaos, the arenas felt satisfying, and the “snowball into a monster” fantasy came through. After Dream...
Steam News · Nov 18, 2025
Hey everyone! Hexborn recently crossed 2,500 wishlists and is now rapidly approaching 3,000 - a huge milestone and a massive motivator for me. Thank you all for the support. I’ve been laser-focused on preparing the first playable prototype, which will be available to try on-site at DreamHack Stockholm next week.As the game grows, I’ll be using wishlist milestones to gauge interest and guide the ne...
Steam News · Jul 10, 2025
💀 Inside the Perk System of HexbornHexborn started with blood and bullets, a tribute to 90s FPS legends like Blood and Doom. Fast weapons. Crunchy feedback. Cultist guts splattered across a cathedral wall.But that’s only half the story.Beneath the gothic gore is a roguelite engine, a dynamic system that transforms every run, reshapes every room, and lets you build toward something monstrous.This d...
Steam News · May 27, 2025
So far I’ve been posting development updates here on Steam but this time, I want to share some really exciting news: Hexborn was recently featured by two major Japanese gaming sites — Game*Spark (like Japan’s Kotaku) and Goo News! 🎉 It’s honestly surreal to see this little retro roguelite FPS reaching players around the world so early in development, and it’s a much-needed boost for me as the deve...
Steam News · May 9, 2025
"Zombies are fun target practice... but what happens when your prey starts shooting back?" In this month's devlog, I want to introduce a new enemy in Hexborn, my roguelike retro FPS inspired by 90s shooters like Blood, soaked in Gothic horror and eldritch madness. 🕯️ Meet the Cultist Inspired by the iconic shotgun-wielding zealots from Blood, the Shotgun Cultist is designed to punish complacency. ...
Steam News · Mar 27, 2025
"When your triple-barrel shotgun runs dry, there’s only one thing left to do..." In this week's feature, I want to share a melee weapon I’ve been working on for Hexborn, my roguelike boomer shooter drenched in Gothic horror and eldritch chaos. Inspired by Blood’s pitchfork and twisted execution tools from the medieval era, I wanted something raw, vicious, and just a little cursed. That’s how the H...