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Steam News · 4d
This patch is focused entirely on reducing the game’s memory footprint. Hundreds of changes have cut VRAM usage by about 1.1 GB, which should improve stability, especially on lower-spec hardware.
Steam News · Aug 29
Patch 1.0.06 Gameplay Changes • A new tutorial popup has been added to help avoid confusion when building your first ship. Bug Fixes • Fixed a very rare but stubborn bug that could cause the Ashenholt army to fail to spawn, or the quest to be skipped after a failed attempt. Additional Changes • Memory optimisation: Dozens of audio assets have been altered so they use less RAM while retaining their...
Steam News · Aug 27
Gameplay Changes • One-Way and Stable Portals are now cheaper to purchase. Bug Fixes • One-Way Portals are now activated at the Wizard Academy Shop instead of the Town Square. • Fixed numerous small graphical glitches. Additional Changes • VRAM optimisation: Heavy changes have been made to hundreds of assets throughout the game to make them leaner. This is only the first wave of VRAM optimisation,...
Steam News · Aug 24
Bug Fixes • Fixed a rare crash that could occur when an enemy died. • Fixed a rare bug that could cause you to fail to defeat an enemy army for a quest, but proceed as if you succeeded. • Fixed numerous spelling errors. Additional Changes • Defunct telemetry has been completely removed.
Steam News · Aug 22
Gameplay Changes • Blue Arrows have been updated. Shift + Click will now fast travel to the location the blue arrow is pointing to. Blue arrows now ignore regular mouse clicks to prevent accidental fast travelling. Bug Fixes • Fixed a bug where exiting the game during a zombie invasion and then immediately loading a saved game or starting a new game would cause the zombie invasion to remain active...
Steam News · Aug 22
Gameplay Changes • Space bar can still be used to gather resources after clicking on a harvest location, but only if you are still hovering over that location. Bug Fixes • Fixed a bug where people with a very high dexterity skill were able to build a second location after constructing a building, which could cause additional bugs. • Fixed a bug where 'Hover to Click' could be used to gather double...
Steam News · Aug 21
Hello everybody! We wanted to extend a HUGE THANK YOU to everybody who has bought Hearth and Hamlet so far! In the last 24 hours, 50,000 of you have bought and played the game - and we couldn't be more thankful for everybody who bought the game, everybody who left a review, and those who are dilligently helping others in the Discord! We've had a huge influx of feedback, suggestions and requests - ...
Steam News · Aug 21
Patch 1.0.01 Gameplay Changes • Research book tabs have been locked to one side to prevent confusion. • Added a 'Hover to Click' option in the options menu. Enabling this removes the need to click and hold to harvest resources. • Added a smart tooltip to advise players about blueprints when hovering over them on the building menu. • Adjusted some quest descriptions to make them clearer. Bug Fixes ...
Steam News · Aug 19
Hello everybody!The wait is over. Hearth and Hamlet is live on Steam right now!Every wishlist, every comment, every bit of the word you spread over the past few months got us here. We are so very grateful to everybody who wishlisted, reviewed the demo, and covered the game. We hope that you enjoy it!If you're jumping in today, we'd love it if you left a review with your honest thoughts on the game...
Steam News · Aug 18
Hello everybody!One more update before the big day tomorrow: Hearth and Hamlet launches tomorrow, August 19th, at 5PM UTC+1!apologies about any earlier confusion - the correct time is 5PM UTC +1, rather than UTC.We've spent months getting here, and honestly it still doesn't quite feel real. We are exceptionally excited for launch! Your support has meant to world to us - so thank you everybody!If y...