

Steam News · Sep 11
Welcome everyone!To celebrate Heart&Slash's 10th anniversary, our fans sent us a collection of beautiful letters. They moved our rusty, metallic hearts, and in return we agreed to hold an Ask Me (Us) Anything. And so, the time has come: this Sunday, from 16:00 to 18:00 UTC, we'll be taking questions, sharing insights and having a jolly good time!If you want to take part, join the Post-Robolution D...
Steam News · Apr 17, 2018
Hello, players! We had some bug fixes lying around, which we had not yet gotten around to uploading. So here you have version 1.1.6: Fixed rooms in the Factory that would not spawn normal enemies if a Big enemy had spawned already. Revert change that made FPS camera by default controlled with movement keys. It made playing using laser guns with gamepads difficult. Fixed an overlap in the tutorial ...
Steam News · Feb 28, 2018
Hello. Once again, we bring a small update (actually, two in one, as we discovered a small issue that we rectified before uploading the previous version). The most important bit is that now the first person camera used by specific equipment will, by default, be rotated with the camera controls, instead of the movement controls. That means, by default, with the mouse or the right analog stick. Anot...
Steam News · Jan 26, 2018
Hey A small fix for an issue introduced in the previous one, making Slash unwilling to initiate combat in the tutorial or if you hit it in the city or later. Plus, a small fix for the leaderboard, which could get stuck if the connection to Steam servers failed. We hope you enjoy the game and these bugs did not cause too much trouble.
Steam News · Jan 25, 2018
This is mostly a bugfixing patch, but we have sneaked a couple of improvements to enemy AI. As an extra, we've also made the encounter with COPGORE shorter. Now, three impacts should be enough to defeat it. ARTIFICIAL INTELLIGENCE We have introduced a couple of small changes to enemy AI which should help with the flow of combat. First, we have reduced their wandering a little bit, which reduces co...
Steam News · Jan 2, 2018
Happy new year from the aheartfulofgames team! We want to apologize for the bugs we introduced in the endless dungeon update. We focused a bit too much in that part of the game and the test runs we made of the story mode were subpar. Making things worse, we had already seen most of those problems when releasing Heart&Slash in other platforms, but thought they were either platform specific or affec...