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Steam News · Jul 14
State of the gameHey downers! We released Hand-me-downs in early access in May, and we've continued working on it ever since! After 9 updates, some smaller, some bigger, we feel the game has matured enough to warrant this announcement. So for those of you who haven't been keeping up with the updates, here are the highlights of the changes since release:CORRUPTION AND LEVELS OVERHAULCorrupted face ...
Steam News · Jul 14
Hey Downers! We've been busy with other life stuff so this update took a bit longer than usual and is a bit smaller.FEATURESHovering your draw pile now shows you a preview of card values in your hand and on the field.BALANCEBuffed Butter Knife:From: At start of face-off, evenly distributes all values of your cards among them. (rounds up)To: At start of face-off, doubles value of your leftmost card...
Steam News · Jun 26
Hey Downers! We lied. We said we might sprinkle in some balance changes. Instead, we completely reworked corrupted cards.GENERAL CORRUPTION CHANGESCorrupted cards no longer have a random trigger, now all of them invoke their effect on discard.This should bring some consistency and eliminate the possibility of practically useless corrupted cards. The general dilemma behind all corrupted cards from ...
Steam News · Jun 23
Hey Downers! We dropped the ball with our last update. Due to a major oversight on our part new players were not able to start a run on the tutorial deck, effectively locking them out of the game completely. THIS IS NOW FIXED. We will make sure to be way more diligent in our testing going forward. Thank you for understanding. ~Toni & Margo
Steam News · Jun 21
Hey Downers!This update brings some menu work, a few balance changes, and a new feature!USER INTERFACEThe main menu layout has been reworked.FEATURESAdded stats overviewThis is a very early prototype of what should one day become a more comprehensive overview including more than just basic player stats.In the meantime, you can see how many runs you've played, your highest score, and a few other st...
Steam News · Jun 17
Hey Downers!Run saves and cloud saves are here!USER INTERFACEMain menu and deck selection have been redesigned slightly.FEATURESYour runs now get automatically saved as you play.Cloud saves - this includes unlocked decks and tables as well as any ongoing runs.WHAT'S NEXT?We might start sprinkling in some new content and balance changes while finishing up the following:VFX and SFX polish.A sort of ...
Steam News · Jun 8
Hey Downers!No gameplay changes today, just some audio-visual goodies and bug fixes.VISUALS & SOUNDSPack redesign.Pack opening animation and sound effects.Changed card draw sound.Packs and cards play a sound when hovered.Tickets, trinkets, and packs now shake when hovered.Added custom mouse cursor.New animation for The Collector when removing/creating cards.Added a visual effect for cup card effec...
Steam News · Jun 4
Hotfix: Can no longer skip ticket pack while drawing cards.
Steam News · Jun 4
Hey Downers!Another small update today, but with a big impact on game balance.TUTORIALThe tutorial has received an additional layer of polish.USER INTERFACE & EXPERIENCECard packs, ticket packs, and trinket packs now use different pack art.Packs are now positioned in the shop from left to right as follows: card packs, ticket packs, trinket packs.Added a background panel to pack contents for better...
Steam News · May 28
Hey Downers!Here's a small and quick update!FEATURESThe corners of the field now dynamically change color depending on whether the player wins with the current hand. (green if the player will win, red if the player will lose)We understand that it can be bothersome to calculate by hand if any given hand is enough to win.We are hesitant to add a complete preview of the score so as not to entirely re...