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Steam News · Aug 31
Button prompts have been added into the game GUI, and also for certain gameplay elements like talking to NPC's or opening chests etc.
Steam News · Aug 30
Bouncy objects that give you a "big jump" like Couches and Cars have been updated to make it feel more responsive. You no longer need to wait for the object to be moving upwards. You will get the big jump every time from just pressing jump after landing.
Steam News · Aug 22
After the recent update enabling rope intersection as a grapple method, there has now been visual feedback added to reflect this.
Steam News · Aug 17
Some moving grapple point were causing Hamish to clip the ground and get stuck. This had now been fixed.
Steam News · Aug 16
Impactful update to the gameplay in how grappling works. You can now successfully grapple by intersecting the rope with a hook point or an airborne enemy. If your aim is off and you are within a certain range Hamish will auto target the grapple point. So does this mean the game is easier? Yes, this technically makes the game easier and you will likely die much less. However if you spent time pract...
Steam News · Jul 26
Some players were missing wall jumps due to Hamish's movement. (pressing jump after leaving the wall) Hamish will now stick to the wall for 10 frames meaning the player can press the direction of the jump and then jump after. If no jump is pressed after 10 frames Hamish will detach from the wall.
Steam News · Jul 22
A bug causing the cursor to move fast in the shop has been fixed.
Steam News · Jul 18
A bug causing the game to crash while hitting spikes on the snowboard has been fixed.
Steam News · Jun 19
A Speedrun Bounty is now live for the HAMISH Demo!Head over to bountyboard.gg to take part: is a brutally difficult action platformer, and Nox City is designed to push even experienced players to their limits.CHALLENGEDownload the HAMISH Demo on Steam.Complete the first two levels to unlock the Extreme Level: Nox City.Reach #1 on the...
Steam News · Jun 14