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Steam News · Oct 15
HAMISH Version 2.0 update now features 2 modes of play:MODERN MODE - Designed for casual players who enjoy the challenge but don't have time to be spanked so brutally. There are no lives, and if you die, you will respawn close to where you died.This mode is recommended for those who like to take their time exploring the levels and for speedrunners, as you can jump straight to an unlocked level fro...
Steam News · Oct 11
Small update to address a few bugs. The big dragons with the soldiers had a rare clipping issue where Hamish could get stuck and also a rare chance that Hamish could lose the ability to be controlled. When on Modern mode space launch platforms remained up after death meaning Hamish could get stuck under them if you were quick enough and ran under them. Also on Modern the space ship could dock afte...
Steam News · Oct 10
Modern mode bug causing the camera to position it's self incorrectly after respawning on Old Kingdom Finale.
Steam News · Oct 8
A few minor bug fixes for Modern Mode plus one rare but major bug that was causing the game to freeze during an "enemy Gem drop".
Steam News · Sep 26
HAMISH now has a new MODERN Mode. This mode is designed for more casual players that enjoy the challenge but don't have time to be spanked so brutally. There are no lives, and if you die you will respawn close to where you died. In MODERN mode enemies can drop gems. Items like the "Luck Ring" and the "Lucky Red Cap" will increase the drop rate. The original mode still remains in the game and has b...
Steam News · Aug 31
Button prompts have been added into the game GUI, and also for certain gameplay elements like talking to NPC's or opening chests etc.
Steam News · Aug 30
Bouncy objects that give you a "big jump" like Couches and Cars have been updated to make it feel more responsive. You no longer need to wait for the object to be moving upwards. You will get the big jump every time from just pressing jump after landing.
Steam News · Aug 22
After the recent update enabling rope intersection as a grapple method, there has now been visual feedback added to reflect this.
Steam News · Aug 17
Some moving grapple point were causing Hamish to clip the ground and get stuck. This had now been fixed.
Steam News · Aug 16
Impactful update to the gameplay in how grappling works. You can now successfully grapple by intersecting the rope with a hook point or an airborne enemy. If your aim is off and you are within a certain range Hamish will auto target the grapple point. So does this mean the game is easier? Yes, this technically makes the game easier and you will likely die much less. However if you spent time pract...
Steam News · Jul 26
Some players were missing wall jumps due to Hamish's movement. (pressing jump after leaving the wall) Hamish will now stick to the wall for 10 frames meaning the player can press the direction of the jump and then jump after. If no jump is pressed after 10 frames Hamish will detach from the wall.
Steam News · Jul 22
A bug causing the cursor to move fast in the shop has been fixed.
Steam News · Jul 18
A bug causing the game to crash while hitting spikes on the snowboard has been fixed.
Steam News · Jun 19
A Speedrun Bounty is now live for the HAMISH Demo!Head over to bountyboard.gg to take part: is a brutally difficult action platformer, and Nox City is designed to push even experienced players to their limits.CHALLENGEDownload the HAMISH Demo on Steam.Complete the first two levels to unlock the Extreme Level: Nox City.Reach #1 on the...
Steam News · Jun 14