

Steam News · Apr 21, 2024
Weapon position will no longer be anchored to the wrong hand while pulling the slide in left-handed mode
Steam News · Dec 8, 2023
Hey everyone, this month, we have prepared a new update for you with a number of new features and bug fixes that we hope you'll enjoy! Physical hands Your hands now collide with the environment and will no longer pass through walls. You can also tip over bottles and other objects. A short controller rumble will indicate when your hands make contact with something. Please note: due to technical and...
Steam News · Oct 22, 2023
Potential fix for a race condition that may have caused crashes on level transitions or loading saves Stop haptic effects when opening the menu Fix shotgun not visually ejecting a shell when pumping Fix crossbow model not showing hand for left-handed players
Steam News · May 7, 2023
Added a preliminary sight for the AR2. Movement HUD hints reflect your settings for locomotion or teleport. Potential fix for crashes with AMD cards when MSAA is enabled.
Steam News · Apr 14, 2023
Enemies killed by the crossbow will no longer turn into serverside ragdolls, restoring the ability to pin them to walls In ep2_outlands_02, antlions will no longer turn into serverside ragdolls to prevent them from accidentally killing your allies via physics collisions, even though they are supposed to be invulnerable
Steam News · Mar 19, 2023
Potential fix for the "One Free Bullet" achievement not working. Note: unfortunately you will have to begin a new game if you want to hunt for this achievement; existing saves or loading from later maps will not work.
Steam News · Mar 19, 2023
Fixed gravity gun not working through grates Fixed super gravity gun aiming when picking up items (it was previously using eye vectors) Fixed the issue that loading a save in the game's final map would drop you back to the main menu Improved shotgun pump responsiveness.
Steam News · Mar 17, 2023
Hello everyone, welcome back to the Citadel! Are you ready to swing the gravity gun once more, stabilize the reactor core and bring yourself and everyone else to safety? Since the release of Half-Life 2: VR Mod, we have been hard at work behind the scenes to bring the episodes to VR, as well. Today, we can finally bring you Episode One, and we hope you will enjoy the experience as much as we enjoy...