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Steam News · Aug 25
New StuffThe game now keeps automatic backups of your saves. There is a new Backups section on the Load screen, and if a save ever goes missing the game offers to bring it back.New Game now asks you to confirm before it starts, and reminds you that your old save is still there.Bug reports can now carry your save file and logs, so we can actually reproduce what happened to you. Nothing is sent unle...
Steam News · Aug 9
FixesMajor performance improvements across the game.Apple Silicon Macs now get the right version of the game. It was close to unplayable on M-series machines.The glitch effect that plays during a hack no longer freezes the screen.Player-made websites work properly again. Their icons, fonts and animations had stopped loading, and the pages themselves were coming up blank.Company websites in multipl...
Steam News · Aug 8
New StuffChat improvements: all pinned messages listed at once, pins and reply quotes jump to the message wherever it is in history, and a "Jump to present" button when you have scrolled away.Repository readmes are rendered properly again: headings, bold, lists, tables and code blocks all work, and banner art keeps its shape instead of collapsing into a smear.Readmes are also found as readme.md, n...
Steam News · Aug 8
New StuffF2 renames a file, both on the desktop and in File Explorer. With several selected it renames the first one.The rename box grows with what you type instead of the six-character slot it used to be. Clicking away accepts the name, Escape throws it away, and leaving it blank cancels rather than naming the file nothing.The icon you are working with spells its name out in full instead of cutti...
Steam News · Aug 6
New StuffThe GreyMarket floor is paged now, 20 offers at a time, with a prev/next pager and a running count of everything that matches. Searching, sorting and paging happen server side, so a floor carrying thousands of offers no longer bogs the page down.A sort dropdown next to the search box: newest, oldest, cheapest, dearest and the rest. The column headers still work the same way.The sell dialo...
Steam News · Aug 5
New StuffMulti-select. Drag a box across the desktop or a folder, or use Ctrl+click, Shift+click and Ctrl+A. Escape clears it.Drag one selected icon and the whole group comes with it, layout intact, snapped to the grid.Delete a whole selection in one go. Asks first, goes to the recycle bin.Streaming Mode. Every IP and email on screen turns into a label like , so nobody watching can farm your targ...
Steam News · Aug 1
Hackhub 1.0.0This is the big one. The headline is full Multiplayer, but there's a pile of new apps, commands and sites on the singleplayer side too.MultiplayerYou can finally jump into a shared world, go after other players, and raid NPC companies.Servers and a live world. Procedurally generated company sites, NPC targets, and a shared network to poke around in. The connect flow got rebuilt, and t...
Steam News · Jul 27
Leaving Early Access: Full Release on August 1, 2026We've been in Early Access for a while now, and HackHub has changed a lot since then. Time for the last step: on August 1, 2026, the game drops the Early Access tag and launches as 1.0.From the start, two things were locked in for 1.0: modding and a real multiplayer system. Both are in now, and we want to walk you through how we built the second ...
Steam News · Jun 27
FixesFixed the "Directory not initialized" error that could block terminal commands and break Wi-Fi hacking. The terminal now finds your files properly, even when Steam acts up.Fixed the mv command so moving files to another folder actually moves them, instead of just renaming them in place.Holding down a key (like Shift) on the login screen no longer repeats the typing sound over and over.Deletin...
Steam News · Jun 21
New StuffTerminal commands can now ask for a password with hidden input, so what you type stays masked instead of showing up as plain text.Added Shell.quit(message) for Node scripts. It prints a final message (a plain string, or {text, color, backgroundColor} like println) and stops the script cleanly, without it looking like a crash. Also added to the editor type definitions.FixesFixed a typo in ...