



0 followers · 0 likes · 0 posts today
Steam News · Jun 16
Q: What was it like to showcase GUNGRAVE G.O.R.E Blood Heat at SGF 2026 Play Days?Kay: we had the opportunity to participate in SGF 2026 Play Days with the support of the Xbox team.It was an incredible experience for us, as we were able to showcase GUNGRAVE G.O.R.E Blood Heat to the public for the very first time and even appear on IGN Live.What impressed us most was the overwhelmingly positive re...
Steam News · Apr 17
A girl known as “Quartz,” and a companion of Grave in this installment.She possesses a mysterious appearance, marked by her heterochromatic eyes of different colors.She met Grave and Mika in Mexico during their time as Seed Hunters, and became the catalyst for the formation of the organization El-Al Canhel.Though she appears to be a young girl, she is in fact undergoing an incomplete transformatio...
Steam News · Feb 10
We are unveiling the first monster design for GUNGRAVE GORE BLOOD HEAT, designed by Yasuhiro Nightow.For BLOOD HEAT, Yasuhiro Nightow is working on redesigning numerous monsters and creating new ones.Today, we reveal the first of these: “Org Legion”Regarding the design direction for the Org Legion, Mr. Nightow commented as follows:“I designed it with the feeling of wildly lashing out while screami...
Steam News · Jan 28
So, We’re Writing Developer Notes(To be honest, this wasn’t the original plan)Hello.I'm Kay, the director of GUNGRAVE GORE: BLOOD HEAT.If I’m being completely honest,Writing developer notes like this wasn’t something we planned from the start.“Games should speak for themselves.”“Talking too much might sound like excuses.”Those thoughts crossed our minds.But the changes we’re making in BLOOD HEAT a...
Steam News · Nov 28, 2025
First Look: Gungrave Gore BLOOD HEAT Illustration by Yasuhiro Nightow!This special artwork reimagines the Blood Heat universe with Nightow’s signature, explosive style.Comment by Yasuhiro Nightow: “I got a little too fired up. That coffin could've just been a silhouette in the background, but I got carried away and pushed it forward, making the illustrattion a real pain. But hey, just think of it ...