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Steam News · Aug 16
ChangesStarter Kits - Kick off round 1 by selecting 1 of 3 bundles, each containing a Primary Weapon, Augment, Equipment, and STAT. No more will you go 3 rounds without seeing any equipment!Selection Summary Screen - See what everyone selected each round. Hover the new mini cards for full details.Weapon Swap Improvements - You can no longer swap to any “empty” weapon slot. This was implemented bef...
Steam News · Jun 3
- 62 Days in DevelopmentWeapon recoil + spread systems finalized, now feeling better than ever. Most UI has been improved or replaced. "Missing" content has been filled in, tons of QoL features, transitions with animations, and many bug fixes.This update took a lot longer to get out than expected, but with a goal to polish up all the rough edges, the extra time was needed as many new features ca...
Steam News · Mar 31
Significant improvements to gunplay. New optional in-match systems that players can choose to interact with. A new trailer has been added to Steam and playtest signups are now live!+34 new Augments (now 72 total, added new Augment types and systems)Weapon Systems Redesign (greatly improved accuracy, spread, and consistency)ADS and Knockback SystemsIn-Match Currency System (+1 each round, +1 for yo...
Steam News · Mar 2
Overhauled SystemsSelection Phase Overhaul (Implemented dual-selection, selection type variation, tiered stats, timer + auto selection when timer expires, selection card hover effects, improved transition logic, countdown after selection phase)Weapon Systems Overhaul (Fire rate, switching held weapon, recoil moved from camera to weapon)Character Overhaul (New character model, animations, character...
Steam News · Jan 18
- The Game Info Update - 19 Days in DevelopmentThis build is not yet publicly available, as I am still working with Steam to finalize some things. Please expect a playable demo within the next 3-4 weeks, but in the meantime, read up on v0.4!v0.4 Feature List:Armor IndicatorDamage pop-up numbersDamage Taken IndicatorHealth Bar UI ImprovementPlayer’s Remaining IndicatorSound effectsStatus Conditi...