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Steam News · 4d
I attended a live Guild Wars 3 demo showing traversal and combat at Gamescom, and ArenaNet is making good on its plans to "modernize" MMOs. Read the full story on PCGamesN: ArenaNet says Guild Wars 3 will make you "fall in love with MMOs." Here's why I think it could
Steam News · 4d
We got to see more of Guild Wars 3, the upcoming MMORPG from ArenaNet, and here’s everything that got us excited. Guild Wars 3, the MMORPG follow-up to Guild Wars 2, developed by ArenaNet, has been a long time coming. Guild Wars 2 is one of the most beloved MMORPGs of all time, with years of support that kept its community engaged. Now, ArenaNet is finally getting ready to bring Guild Wars 3 to th...
Steam News · Aug 27
Hello, Guild Wars® community! I'm Liz Baker, senior narrative designer on Guild Wars 3™, with a peek into the asura of the Orrian golden age. Just as Tyria looks very different in this time before the Exodus of the Gods, so does this species of diminutive scholars. While the majority labor to expand their beloved depths throughout the vast subterrane of Tyria, the asura of Orr represent the more a...
Steam News · Aug 20
Greetings, good people of Tyria! I'm Erin Amschlinger of ArenaNet's Narrative team. As part of our series on the playable species of Guild Wars 3™, we're going deep on a species whose outsized presence in our announcement trailer at Summer Game Fest may have caught your notice: Tyria's much beloved bearkin, the kodan. While longtime Guild Wars 2® players may be well acquainted with their headstron...
Steam News · Aug 13
Greetings, Tyrians! Danny Barnes here from the Guild Wars 3™ Narrative team, excited to share some of the first details about the various playable species that populate the Orrian golden age. Today we're kicking off with humans—a curious, driven, and resourceful people hailing from a realm beyond the Mists. As a player taking up the role of a human in this period of Tyrian history, you're surround...
Steam News · Aug 5
Hello, fellow Tyrians!Today we're going to kick off conversations around one of the hottest topics we've seen being discussed across the Guild Wars® community since the announcement of the game. It’s time to talk about playable species in Guild Wars 3. Note: While we’ve previously used the term ‘playable races’ for Guild Wars 2®, over time we felt that it didn’t accurately describe the biological ...
Steam News · Jul 30
Go behind the music of Guild Wars 3™ with acclaimed game composer Kazuma Jinnouchi. Discover how Kazuma and the ArenaNet audio team collaborate to craft a unique musical landscape for Guild Wars 3, honoring the legacy of Guild Wars® while building the sounds and emotions of an undiscovered era of Tyria. From memorable themes and orchestral storytelling to new ways we bring Tyria to life, enjoy thi...
Steam News · Jul 23
Greetings, Tyrians! I'm Aaron Linde, narrative lead on Guild Wars 3, with a curious question for you: What do you suppose Tyria might look like without the rampaging Elder Dragons? After almost fourteen years of Guild Wars 2, that might be difficult to picture. But the annals of Tyrian history offer some glimpses of what a world might be like, and few of those glimpses are as striking as the Orria...
Steam News · Jun 17
Guild Wars 3 developers ArenaNet have published a Hot Take of sorts about the MMORPG genre, while explaining in broad strokes how their forthcoming "modern evolution" will differ from Guild Wars 1, released in 2005, and Guild Wars 2, released in 2012. As they note, MMOs and gaming at large have changed enormously over the course of the series. Entire business models, storage formats, and subsets o...
Steam News · Jun 16
Hello, Guild Wars® community! Today's Guild Wars 3™ update is a big one, as I'm going to be talking about the core philosophy that defines the way we make games. So grab a cup of your favorite drink, sit back (or lean forward), and relax…it's reading time. When we set out to build Guild Wars 3, we didn't start by asking what a sequel should look like. We started with something more fundamental: th...