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Steam News · Nov 18, 2020
Ultrawide gaming monitors are the kind of hardware that might seem too excessive, maybe even a bit too gamer to bother with for playing games on PC, especially when their demanding resolutions often require powerful graphics cards to make the most of them. Once you try one, though, there’s no going back. I’ve been a big fan of ultrawide gaming monitors for years now, mostly because supported PC ga...
Steam News · Feb 24, 2020
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time Grow Home is probably one of the sweetest games of all time. It tells the story of a small botanical utility droid called BUD who s been tasked by his MOM (also his mothership) to go down to a newly discovered planet, grow a big plant and harvest some seeds to bring back home with...
Steam News · Dec 19, 2019
There s an old saying in gaming monitor circles that once you ve gone ultrawide, there s no going back. Indeed, having had the vast Samsung CRG9 hogging my desk for a bit last month, I m inclined to agree. But what do games actually look like on a screen this wide? It s one thing looking at lovely wallpapers, but another thing entirely to have a game occupy your ent...
Steam News · Nov 28, 2019
I did a bit of gardening this morning. I didn't want to. I had been putting it off. So many memories! But then I thought: enough. I got right to it and pulled up all the weeds. It took about two seconds. And on the other side of those two seconds the landscape was transformed. There are so many reasons to love a game like Grow Home, but one of the greatest is this: here is a game world that I help...
Steam News · Nov 27, 2019
The biggest names in platforming used to live only on console, but it s on PC now that the genre is thriving. Indies have taken the simple ingredients and spun them off in umpteen directions (but still normally from left to right). Below you ll find a collection of the very best platform games on PC including puzzle platformers, physics platformers, platformers with roguelike e...
Steam News · Apr 26, 2018
Perhaps ~~you re~~ the robot? Did you ever think of that, huh? No, it s fine, you re a human, a human who likes the RPS podcast, the Electronic Wireless Show. This week, we re chatting about our favourite mechanoids, cyberfolk and rust-buckets. Alec likes the robo-ostrich from World of Warcraft, a bird capable of great speed (and good for showing off). Brendan is fond of the abandoned bots o...
Steam News · Feb 1, 2018
Welcome to the freshly relaunched RPS podcast, the Electronic Wireless Show! You might think this is episode 31, but actually it s episode 1 again. We re rebooting it, even though we just did that last year. We ve started by making it more accessible. Instead of three of us chatting about videogames between snippets of jaunty music, there s just a sad man saying Sonic the Hedgehog over and over. W...
Steam News · Jan 26, 2018
My nerves have been sufficiently jangled and my trigger-finger sufficiently itched by the glut of action games which landed in the closing months of last year. I crave an altogether more sedate beginning to 2018, and so my mind turns to games in which violence, reflex or any other kind of unblinking attentiveness takes a back seat. Primarily we re talking violence-free games here, but I want...
Steam News · Sep 23, 2016
This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, colourful procedural climbing game Grow Home . Put simply, BUD is a box suspended over legs and is held together by springs. In practice, BUD is an ungainly robot child, staggering and tripping his way around a low-poly world. BUD is the star of Ubisoft Reflections Grow Home and G...
Steam News · Aug 23, 2016
Grow Home was born of an experiment in procedural animation, almost accidentally creating a lovely game to support it. Grow Up was born of a desire to make a sequel to Grow Home. I think this captures the key differences between the two games. Here s wot I think: