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Steam News · Aug 7
I have decided to deactivate the demo version of the game. The work it takes to ensure the demo is current and accurately reflects the main build is taking away from the time I have to work on all the fun content for the main game, and now that the game is in early access I feel that it's largely served its purpose. To that end, I will deactivate the demo on 9 August 2026, AEST. Vale!
Steam News · Aug 1
* Corrected End-Of-Turn procs when the target plays a Slow action. For example, prevents premature removal of Confusion status effect.
Steam News · Jul 21
* Corrected drawn position of sentinel program enemy * Fixed behaviour of pushing attacks with entities that occupy more than one tile * Fixed display of damage reduction on sentinel program fight
Steam News · Jul 18
- Fixes potential infinite loop using Pressure Wave
Steam News · Jul 17
- Prevents crash on some garden tiles with null or no missions on them - Prevents having to fight a 0HP ballista after defeating it once
Steam News · Jul 6
This update expands the variety of tools at your disposal in Grist, and adds a new enemy to use them on! To find the new boss fight, as well as new location types, select the "DEFRAG" program. This will be unlocked after completing the first program. The new items and weapons can be found be exploring the world, visiting shops to see expanded inventory, and by completing the sidequests. Additional...
Steam News · Jul 6
- prevented elevators with completed boss fights from spawning new bossfights if you leave and return - adjusted comms tower item drops
Steam News · Jul 6
Patch 0.4.026 Additions: - New mission "Defrag" - New character mods available as rewards from Weapons Cache locations - New weapons and consumable items available for purchase in Megamart locations - Additional ammunition types - Minibot HP now increases correctly as they are upgraded - Additional bugfixes
Steam News · Jun 7
Improved thread safety
Steam News · Jun 7
Fixes summons losing the ability to attack after being discarded/killed and respawned.