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Steam News · Jun 3
Hi, Gravediggers!We just rolled out a patch that fixes some of the issues you've reported to us or those we've found ourselves.Fix: Enemies killed with fire or frostbite don't count towards achievements.You should be able to get the related achievements now without issues.Fix: Achievements for beating an episode don't unlock.Fix: You can get stuck under a lift in E3M3.Tweak: Using the secondary fi...
Steam News · May 21
Hey everyone!The day has finally come: GRAVELORD has officially left Early Access and launched into full 1.0!This has been a long, wild, shovel-swinging ride for our small team, and we want to say a huge thank you to everyone who played the game during Early Access, shared feedback, reported bugs, made maps, wishlisted the game, or simply cheered us on from the sidelines. You helped shape GRAVELOR...
Steam News · Apr 30
Hey everyone!We’re excited to finally announce that Gravelord will launch into 1.0 on May 21, 2026 on Steam and GOG.To celebrate the announcement, we also released our official 1.0 release date trailer:What’s coming in Gravelord 1.0?2 new episodes!12 new levels!11 new enemies!3 new weapons!Community maps!The integrated Level Editor!You’ll step back into the boots of Queedo, a sharp-tongued gravedi...
Steam News · Dec 24, 2025
GRAVELORD WINTER JAM 2025 A small, festive community mapping exercise for GRAVELORD. This is not a contest, just a fun opportunity to practice mapping, experiment with the editor, and share bite-sized levels with the community during the winter season.HOW TO ENTER:You can create your map using the Gravelord Level Editor directly in the game on Steam.The game is in discount (-30%) during the Winter...
Steam News · Dec 10, 2025
Our very first Gravelord Mapjam has wrapped up and what an incredible debut it was! Huge thanks to every creator who jumped into the freshly released Gravelord Level Editor and crafted their first Gravelord adventures Participants: “Afterlife” by Killmonster (Alex Larkin) “No Rest For Queedo” by Luca Sgargi (Plot_ArmoreD) “Mage Tower” by Norn “One Day They Woke Up” by Ryan Burke Guitar (aka Chip L...
Steam News · Dec 3, 2025
The very first Gravelord Mapjam is here, and it’s a special one. Our community jumped into the newly released Gravelord Level Editor, many of them for the first time ever, to create a set of spooky, chaotic, and wonderfully creative Halloween-themed maps.The result? A small but mighty showcase of first-time mappers experimenting, learning, and delivering some genuinely fun experiences.This Mapjam ...
Steam News · Nov 19, 2025
Fatbot Games is excited to announce the public launch of the GRAVELORD LEVEL EDITOR! The tool is included in the GRAVELORD early access version available on the Steam platform. Originally introduced through a limited playtest, the editor is now open to everyone and enables players and creators to build custom levels for Gravelord using a simplified, TrenchBroom-inspired workflow designed for fast,...
Steam News · Nov 10, 2025
Mappers and level designers! The submission deadline for the Gravelord Halloween Mapjam 2025 has been extended to November 23, 2025 before 12 AM EST. You have a couple more days to do your magic!Happy mapping!
Steam News · Nov 4, 2025
In this video, we’ll explore different ways to model brushes, create spectral surfaces, and set up breakables. Gravelord stands out with its unique spectral surface mechanic, allowing you to traverse levels quickly and engage in combat strategically, or even use it as a vertical shortcut if you fall. Combined with breakables, you can create some really dynamic fun situations. You'll learn how to t...
Steam News · Oct 20, 2025
In this video, we’ll walk through the process of creating your very first level with default hotkeys. We’ll cover the core techniques step-by-step, just enough to give you a strong foundation before we dive deeper in future videos. By the end, you’ll have built a simple, functional level complete with enemies, a key, a door, and an exit.Think you've got what it takes to make a great level? Join ou...