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Steam News · Aug 13
Hello all! Welcome to my first major update for Golemworks!After some time away from working on it, I've managed to convince myself to really hunker down and iron out what I deem to be some major flaws with this project. This patch is a big one, and should lead to significant changes (hopefully improvements) in the gameplay. That being the case, I'll do my best to - for the first time since develo...
Steam News · Apr 13
- Fixed a bug with Elemental Converters and input cores that are exactly level 3 - Fixed a huge issue where a certain unit's upgrades weren't showing at all...! ::smile_sweat:: I'm currently working on mid-run saves and some other UI clarity related stuff. Potentially some content changes / additions. It'll take some time, but just letting y'all know I'm still working on some improvements :)
Steam News · Apr 9
- Glyph router now properly adds 2 levels - Fixed an issue where rounds would occasionally never end
Steam News · Apr 2
Changed the names of the glyphs so that they are easier to identifyMade some optimizations. This should improve fps in the later waves of Endless mode.A couple minor bug fixes
Steam News · Mar 23
Fixed an upgrade button not showing when completing the final quest for a unit in extreme mode