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Steam News · Aug 18
Rejoice Contenders,The time has come, the GodsTV Demo is now 🔴 LIVE! What are you waiting for??This demo introduces the player as a wide eyed wannabe auditioning for the greatest TV show in the Capitalypse. It features around 2 hours of chaotic combat and hilarious narrative, the first 4 Show-Runs to play through, tons of upgrades, raunchy humor, and your choice to play as either badass ninja-pops...
Steam News · Aug 7
We're back, Contenders!GodsTV is back and hotter than ever. We’re very sorry for the radio silence, we have a lot to share but we needed some time in the lab to put it all together thank to your feedback. We’ve been hard at work, pedal to the metal, to bring you a new Demo as we ramp up to Early Access.Props if you recognize AG's new VA ;) 🌟 NEW DEMO Aug 18th!🌟 Lots of new gameplay, NPCs, bits of ...
Steam News · May 12
The HYPE is real!GodsTV is getting ready for Prime Time 💥The Devs are cooking and development is moving forward. We got some surprises in the casting department and tons of gameplay features and improvements!🇬🇧 We went to London for New Game Plus!We got to show off GodsTV, meet a ton of awesome people, and cause at least some level of psychological damage to whoever stopped by and tried the game.A...
Steam News · Apr 14
Hey Contenders,We know it’s been a bit quieter than usual… but don’t worry, the show’s still going! We’re still here, very much alive, and deep in development. Over the past weeks, we’ve been fully focused on making GodsTV better. That means fewer updates and more behind-the-scenes work: refining systems, improving gameplay, and making sure the show hits the level of quality we want (and you deser...
Steam News · Jan 31
📺 GodsTV Devlog #1We’ve just published our very first devlog, check it out here! 👇 In this episode, Josema, our Creative Director, dives into:What GodsTV really isWhat you can expect from the game going forwardSome of the inspirations behind itGive it a watch, and let us know in the comments what you’d like to see next! Remember, Contenders: this is just the beginning.— The Melbot Team
Steam News · Jan 26
Happy New Year, Contenders! 🎆ㅤWelcome to 2026! Before anything else, we want to say THANK YOU. Truly.Thanks to everyone supporting GodsTV here on Steam, on Kickstarter, and across all our socials, and a massive shoutout to our 1,000+ contenders on Discord. Your support, memes, feedback, and unhinged energy keep the show going – we really couldn’t do this without you.We took a short break during th...
Steam News · Dec 18, 2025
Thank you, contenders, for an incredible year! We successfully funded the game on Kickstarter, over 1,700 people trusted us to bring GodsTV to life, we reached 1,000 members on Discord, and we’ve received an overwhelming amount of love and support.Thank you, truly. Next year is the year you’ll finally get to play what we’ve been cooking, so stay tuned.
Steam News · Jul 8, 2025
GodsTV is now LIVE on Kickstarter! We’ve just flipped the red switch—GodsTV is live on Kickstarter!! If you love 90’s-style arcade mayhem, jump in and taste our fame-show roguelike where every kill boosts your ratings and every betrayal is televised.Kickstarter page: backers will bag exclusive vanity gear, bet...
Steam News · Jun 26, 2025
It’s Fame Time! We aired today a brand-new trailer for GodsTV, the hottest Fame Show Arena Roguelike on galactic TV. This cartoony kill-fest for consenting adults is a madcap, irreverent parody of fame and violence. GodsTV turns every weapon, power-up and skill into product placement for the Sponsor-Gods. “Because you’re no longer just a fighter, you’re a star.” Hit “Notify me” on KickstarterThe c...
Steam News · May 20, 2025
We’re Melbot Studios, the team behind My Little Pony: A Maretime Bay Adventure and Melbits World. Family-friendly stuff, right? Well… our next game is called GodsTV, a top-down roguelike hack'n'shoot where wannabe influencers risk their lives in violent TV shows to become mega stars. Think Hades meets Rick and Morty, and yes, one of our playable characters is a sentient slice of pizza. We’ve been ...