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Steam News · Jul 15
Fixed a bug where the Pink Piggy Bank counter calculated incorrectly, and increased its multiplier to 1.7x;Fixed a rare bug where duplicate employee IDs would occasionally cause rescue missions to fail;Reduced the trigger probability of the "Sprained" debuff from cursed charms;Reduced the trigger probability of the "Self-Marking" debuff from cursed charms;Adjusted the cursed charm penalty from red...
Steam News · Jun 20
Fixed a bug where save files might become corrupted after death rollback; Fixed a bug where rollback was not correct when dying in a different region;
Steam News · Jun 20
Fixed a bug where the save file wasn't properly deleted upon death in Realistic difficulty;Fixed a bug where discarding Cursed Amulets wasn't recorded in the save file;Fixed a bug where items would disappear abnormally after being placed in the quick access bag when setting off at night;
Steam News · Jun 17
Since the launch of Goblin Vyke, we have received an incredible amount of love from our community, alongside a wealth of constructive criticism, suggestions, and skepticism. Whether praising the game or expressing frustration, we have carefully read every single piece of feedback and engaged in deep continuous discussions within the team.In organizing the feedback, we gradually found ourselves foc...
Steam News · May 15
It's been a while, fellow Thief Tycoons!The launch discount has officially ended today. We can't thank you enough for your support over the past two weeks, we've passed 50,000 copies sold!In the half month since launch, we've received over 900 Steam reviews, along with a huge amount of feedback, suggestions, and criticism from other platforms and communities. We've read every single one. Our team ...
Steam News · May 11
FixesFixed an issue where completing a 100k single sale in one go would not properly unlock the first two collectible rewardsFixed an issue where using the Grappling Hook during stage transitions could cause an unintended deathFixed an issue where the Pre-order Customer's Blessing would not properly level up employeesFixed an issue where the controller's Up button would incorrectly close the inven...
Steam News · May 9
NewMinecart safeguard mechanism: minecarts in abnormal states will now automatically destroy themselves after 5 secondsBug FixesFixed an issue where the end-game summary was incorrect if Miyazaki was not killedFixed a softlock that could occur when dying while in the Play Dead stateFixed an issue where breaking the fragile wall in the Mines would not save correctlyFixed abnormal scrollbar speed on...
Steam News · May 6
FixesFixed a softlock that occurred on the death inventory screen after dyingFixed an issue where Cursed Charm effects could not be viewedFixed an issue where items could not be moved properly within the Mimic Chest and Cursed Chest interfacesFixed a softlock that could occur if the player died while the map was openFixed an issue where certain enemies' attacks could not connect with the player
Steam News · May 5
NewIncreased the maximum upgrade cap for the shop's storageAdded a scrollbar for the inventory during night phasesIncreased the maximum cap for collectible slots to prevent collectibles from being lostIn the Bank, the laser at the west ventilation shaft on the third floor can now be deactivated via a lever; a quick-access elevator has been added aboveImprovementsAdjusted the color of darts in Gold...
Steam News · May 4
NewWraith's Blood Rock now has an added function: counts as 15 slots when fed to a Cursed ChestGolem's Core now has an added function: grants 5 seconds of invulnerability upon useAdded guide dialogue for the "50 mimic chests" area at the bottom of the BankAdded guide dialogue before players first encounter the Wraith in the MinesImprovementsStrengthened the "Tail Drop Survival" charm: number of co...