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Steam News · Jul 30
🎮 Online Gameplay- Online match synchronization has been extensively reworked so that players, the ball, goalkeepers and set pieces all stay updated in the same sequence.- Reduced cases where the ball looked delayed, snapped back to a previous position, or left from a different spot than the one shown on your screen.- Improved consistency on fast plays, so every player sees the same sequence of ac...
Steam News · Jul 12
🤖 Bots in Training Rooms• No more empty training rooms: bots now fill up both teams — and the moment a real player joins, a bot steps aside.• They actually play: marking, pressing, one-twos, crosses and shots — each with their own name, hair, boots and height. Look for "Bot" before the name to tell who's who.• Creating a private room? Your call: fill it with bots, or keep it just you and your frie...
Steam News · Jun 9
🏆 Ranked Queue • Newcomers play with newcomers: if you still have only a few matches under your belt, the queue now pairs you with — and against — players at your level. No more getting thrown in against veterans right away. • More even teams: the game now spreads experienced and new players across both sides, ending the old "5 pros vs 5 rookies". • If there's nobody at your level right now, the q...
Steam News · Jun 8
🏆 Ranked Queue• More stable: you'll no longer be left out of a match you accepted.• When someone declines, the queue now replaces only that player and keeps everyone who accepted — fewer repeated prompts and a faster queue.• Fixed a rare case where the game tried to connect you to a match that had already ended.📊 How you score• Scoring now rewards all-around play: tackles, successful slide tackles...
Steam News · Jun 7
🎮 NEW: Offline Friendly (5v5 vs bots) • New mode in Individual Training: take on a team of bots in 5v5, with two randomly drawn nations and players with random names and numbers. • The bots actually play: they hold their shape, press and slide-tackle, exchange passes, cross and finish — with Easy, Normal and Hard difficulty. • A full match like online: two 5-minute halves, half-time with stats (po...
Steam News · Jun 5
🎉 NEW: Stadium crowds• The stands now have a crowd! It wears the home team's shirt color, and the away team sits behind one of the goals.• Crowd sound during the match, with different goal cheers for the home team and the away team.• Shows up in Team and Ranked matches.🏆 Ranked• You can now request SURRENDER and PAUSE by vote during the match — in real time, without affecting other rooms.• Improve...
Steam News · Jun 2
✏️ Player NameYou can now change your in-game name (costs 200 GC), with a confirmation screen.Your new name shows up instantly across the whole menu.👕 National Team KitsFixed the shirt number that sometimes turned invisible (white on white) in training and ranked.Teams with similar kits are now easier to tell apart.🏆 RankedImproved ranked system.The progress bar at the end of a match now shows you...
Steam News · May 24
⚽ Ball Possession & DribblingDribbling now feels more natural, with the ball closer to the player's feet.More consistent ball contact while dribbling for predictable control.🎮 Online GameplaySmoother movement of ball, players, and goalkeepers in online matches.More responsive and precise online controls.Out-of-bounds restart time reduced to 2 seconds (or when the ball stops moving).🏃 Player Moveme...
Steam News · May 23
🆕 Player Loan SystemClubs can now loan players to each other! The player stays at their original club and can play for both at the same time.Club masters can offer a loan to any player straight from their profileThe player receives the offer and chooses to accept or declineEach club can have up to 3 loaned players active at onceThe loan lasts until the player or the club decides to end itIf your o...
Steam News · May 22
⚽ Team Matches• Fixed the kit issue — every player now sees the correct team colors, including those who join after the match was created.• When a team match is created, all members of both clubs now get a notification in the team chat (F7).🏆 Ranked• Fixed a case where the queue would freeze when many players were searching at the same time — the system now finds the next match even with several l...