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Steam News · Aug 7
Hello, I am Shibuya, the developer behind Glaciered at Studio Snowblind. It's been a while since the last devlog, I've been heads-down in the final stretch of development these past few months. Don't worry, everything's going well. Last week I sat down with the folks at our publisher PLAYISM to tweak the final boss. We think it'll be a worthy finale to your journey. This devlog will be a short one...
Steam News · Apr 20
Hello, I am Shibuya, the developer behind Glaciered at Studio Snowblind. I have always approached this game as an action game, and that's how I've been portraying it. No doubt, action is the core of this title. However, there are some aspects of the game I haven't talked about as much. Those are the RPG elements. The term ‘RPG elements’ probably means different things to different people, but for ...
Steam News · Oct 24, 2025
Hi, it's Shibuya from Studio Snowblind, developers of the game. It’s been a while since our last Devlog, and a lot has happened with the project since then.First off, a big thank you to everyone who played the latest demo and shared feedback. Your comments were, as always, detailed and constructive, and they’ve been a huge help. I went through all of them carefully, and I've made a lot of improvem...
Steam News · Oct 8, 2025
We have released an update on DEMO regarding the Unity vulnerability. No additions, changes, or corrections have been made to the game's content.
Steam News · Aug 14, 2025
Thanks to everyone's feedback and support, development has been progressing very smoothly and we are super excited to announce that we're bringing Glaciered to the Nintendo Switch 2! We were also incredibly fortunate to have had the opportunity to be featured on Nintendo's official online Indie showcase, Indie World 2025.8.7. Please check out Glaciered's segment here↓. But wait there's more, from ...
Steam News · Jun 2, 2025
Hi, thank you for playing the demo! We have just released a new hotfix, which includes the following: Fixed a bug that caused certain ambient sounds to not be affected by volume settings. Fixed an issue in Low graphics quality settings where the Guedu 3D model would appear to have polygon issues when performing certain animations. (Note: This problem will still be present in the lowest quality set...
Steam News · May 28, 2025
Hi, thank you for playing the demo! We have just released a new hotfix, which includes the following: Fixed an issue where Ascend/Descend action stops working in certain cases, such as when traversing different areas. Fixed an issue where taking a photo via Photo Mode could capture some notification UI, such as notifications for items obtained, which was not intended. The player see-through effect...
Steam News · May 27, 2025
Hello, I'm Shibuya from Studio Snowblind, the developer of Glaciered. The Steam demo has been updated for Steam Next Fest, which will start on June 9. This update focuses on improving core gameplay and QOL features, and this was achieved by building upon the feedback we've received from the community. Please join our official...
Steam News · Apr 25, 2025
Hello everyone, This is Shibuya from Studio Snowblind. Glaciered will be showcased at PAX East, a gaming convention to be held at the Boston Convention and Exhibition Center from May 8 to May 11, 2025! At the booth of PLAYISM, the publisher, the latest demo will be available for everyone to try, and we'll also be giving out free Glaciered goodies! Please check the official PAX East website for mor...
Steam News · Nov 27, 2024
Hello, thank you so much for playing the demo and giving us your valuable feedback! We just released v0.7.261 demo hotfix, including Bug Fixes Fixed an issue where unintended values were being applied to certain things like enemy health and sound effect playback speed, resulting in super-tanky enemies and noise-like sound effects. This was mainly happening in French, German, and other specific reg...