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Steam News · Apr 30
Patch v1.0.3eFixed crashed related activating a disabled structure under specific conditionsFixed issue with Stewards assigned to tasks in between some chapter transitions not resetting to "available"Fixed issue with Hub not have inter-biome transfer capacities set if Hub is spawned in specific conditionsFixed an issue with soil quality in crop fields degrading irregularlyFixed an issue with a nar...
Steam News · Apr 23
It's Earth Day and we're a little over halfway through the Earth Appreciation Festival! The event runs through Friday the 24th, so if you want to pick up some excellent games. for GenExile itself, we're continuing to smooth out the rough edges and focusing on the great player feedback we've been receiving.If anything in the game se...
Steam News · Apr 20
Patch v1.0.1fPatch NotesFixed issue where Transfer Station structure would not be created in the Taiga biome for some playersFixed uncommon crash in Taiga chapter for some playersA few small low-risk texture fixes
Steam News · Apr 17
Generation Exile's pre-1.0 journey reaches its destinationIt's almost difficult to believe but Generation Exile has reached the end of this phase of its journey. After a focused Early Access period and a much, much longer period of development, we are proud to bring to you all the version of the game that completes our vision of it.The game has advanced a lot in the last stretch with changes too n...
Steam News · Mar 31
When we learned that the Earth Appreciation Fest Steam Event would be back starting April 17th, 2026, we knew this would be the ideal opportunity to bring Generation Exile into orbit for its 1.0 launch while also helping raise money for some incredibly important conservation work.If you aren't familiar with the event, it's a showcase of games that primarily feature on ecological themes, in forms b...
Steam News · Mar 16
Rainforests & Radiation Hotfix - v0.7.2fAdded additional checks to safeguard against issue where "No Rubble present" objective was not being calculated correctlyImproved end of turn processing performance in Rainforest biome
Steam News · Mar 14
Rainforests & Radiation Hotfix - v0.7.2d Addressed an issue that would sometimes cause the "No Rubble present" objective near the end of the first Grasslands biome to not be calculated correctly and thus not able to be completed
Steam News · Mar 13
Rainforests & Radiation Update is live!This content update features the next major chunk of the game- a third biome is now available aboard the ship, joining the Grasslands and Taiga biomes already available. While this was the major focus of this update, there are a handful of other additions as well, bringing GenExile one step closer to our complete vision for the game. To do something a little ...
Steam News · Mar 6
Content Update 2: Rainforests & Radiation in betaWe are preparing for our next major content update, the Rainforests & Radiation Update! As we’re fully heads down finishing up everything for this update, we’ll keep the post quite brief.A preview of the update is now live in opt-in preview beta branch. It’s a snapshot of a build in progress, so be forewarned that there will almost certainly be a fe...
Steam News · Feb 14
We'll keep this update short and sweet, so cutting right to it... Preview of our next Content Update is coming soon!Next week we'll make a preview of the next Content Update live in our beta branch. We'll re-post details about how to opt into that branch once it's live, but it's an extremely simple process here on Steam.There will likely still be a few rough edges in the preview, but we want to ge...