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Steam News · 3d
Fixed bug where cryopod would duplicate your character Fixed bug where station medbays didn't work in Multiplayer Fixed asteroid synchronization issue in Multiplayer Added safezone shield to friendly trade stations Fixed issue where RCON required both RequireSteamAuth and a RconPassword to work. Now you can do one or the other, with RequireSteamAuth being preferred and recommended as it is permiss...
Steam News · 4d
Fixed dedicated servers unable to parse .YAML configuration file once edited from default generated file.
Steam News · 4d
Getting out of your ship has some more meaning Big one today. For as long as this game has existed, a station was a menu. You flew up, pressed a button, and did your trading from the pilot seat. That's over. You park, you climb out, you walk in. Outposts are real places Every trading outpost has an interior now. A few floors, a corridor, rooms with actual purposes: a market, a cantina, storage, a ...
Steam News · 5d
Galactic Prospectors 1.002.005 - Patch Notes This update fixes a few crashes and bugs, and also introduces a QOL change for Workshop items. Multiplayer changes & fixes Your standing with AI factions now syncs correctly. Previously a client's reputation changes, war declarations and peace deals were sent out as the host's standing, so what you saw could differ from what the host was simulating. The...
Steam News · 6d
Fixed multiplayer faction synchronization bugFixed multiplayer blueprint synchronization bug
Steam News · Aug 11
Most of what we have done since the last update does not screenshot well. Cargo that behaves like cargo, physics we own, audio that now natively builds on Linux, and a frame loop that stopped throwing away most of your CPU. Worth writing up anyway. Linux, natively Galactic Prospectors has a real Linux build now, not a compatibility shim, and the dedicated server does too. Both platforms compile ah...
Steam News · Dec 20, 2025
Hi all.I've re-enabled the Demo so you can test the game out during Christmas. I've reworked the Audio system, and fine-tuned a few things as well. Let me know what you think! ~yellow51