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Steam News · Jun 30
Stability Patch 2 Was able to knock out a lot of the larger issues this go around, and add a bunch of requested settings to the game Additions:Slight glow on the sonar map (video settings) New helm control mode in control settings, allows to hold the movements keys to move the submarine, instead of tapping/pressing (controls settings) Added render scale slider (video settings) Player sub color sel...
Steam News · Jun 27
Stability Patch 1 As promised. This fixes a lot of the immediate issues the game had on launch, and a few other things which have been on my radar Additions:added torpedo recycler button (cherry flavor) lights flicker when damage is taken Fixes:removed out of bounds glitch located by the crafting terminalsfixed some improper AI network callsfixed a log overflow crashinaccurate crafting terminal UI...
Steam News · Jun 26
Firstly, thank you!I just want to thank everyone for the warm reception. I'm genuinely blown away. As such, I'm expanding the planned post-release content for you. I'm really inspired by the atmosphere of hope for the games growth, so I want to deliver on that. I'm so happy, thank you so so much! -Titan Updated Roadmap:There will be 2 to 3 stability patches, as I fix the major bugs & issues in the...
Steam News · Jun 21
Release plan:Currently, the plan is to release the game this coming Wednesday, June 24th, and support the game with bug fixes & minor additional content for the month that followsIt's been a long journey. This is my first ever release, and it was hard fought. I've learned so much through all the mistakes, and grown so much as a developer. I hope that you can enjoy what's here, as unfortunately I'v...