

Steam News · Sep 1
Hello Citizens, We hear you, and we know many of you are eager to see more mechanics and features from Frostpunk 1886. As mentioned in our previous update, we’re currently focusing on the artistic side of development and giving you a glimpse behind the scenes. We already have plenty in the works and will start revealing more in 2027, once everything is properly polished and ready to show. Today, w...
Steam News · Jul 24
Hello Citizens, Today, we are back with another dev diary where our experts from different fields share how they work on the Frostpunk 1886, and one that is deeply woven into the emotional fabric of Frostpunk 1886: 2D Illustrations Production Pipeline. Frostpunk has always been about details and creating the feeling that every breakthrough, law, and dilemma is personal and shaped by your own decis...
Steam News · Jun 19
Hello Citizens, Today, we are back with another very interesting topic, and one that will be entirely new to Frostpunk 1886: Procedurally Generated Content. Frostpunk has always been about details and creating the feeling that every playthrough is personal and shaped by your own decisions. Piotr Boczkowski - Junior Game Designer will now shed more light on how PGC will make Frostpunk 1886 feel eve...
Steam News · May 22
Hello Citizens, We are coming back to you with another episode of "Revisiting New London" this time with Marta Czarnecka, who will show you a little bit more of animation and visual effects in the upcoming Frostpunk 1886, including a closer camera view. Let's have a walk in New London again: Deepening Personal Connection to Citizens in Frostpunk 1886 Let's start with Marta's introduction: "Hello e...
Steam News · May 22
Hello Citizens,As promised, we’re back with a summary of the questions from the latest “Revisiting New London”. You asked an enormous number of questions, and all of them were thoughtful and insightful! You also shared many suggestions, some of which we’ve already noted down to address in the future. We’ve grouped together questions that covered the same topics or touched on similar subjects: Can ...
Steam News · Apr 22
11 Bit Studios have confirmed that they're making a brand new Frostpunk, alongside a "full" reimagining of their 2014 survival story This War Of Mine, and two other "completely new" games codenamed P14 and P12. No, they're not talking about the already known-about Frostpunk 1886. The forthcoming Frostpunk project will apparently expand the doomy city-building series "into a new genre." Please not ...
Steam News · Apr 10
Hello Citizens,We gather today with a very important message about the future of New London. Today marks the beginning of a special series of updates we call "Revisiting New London." Why? Because we want to invite you back to the place where it all began and give you the opportunity to help shape its future alongside us. Yes, Frostpunk 1886 has been announced, and while there is still time before ...
Steam News · Apr 6
Hello Citizens! 11 million players, almost a whole decade of sending children to the mines, and building an amazing community around the Generator. Frostpunk has always been the crowning jewel of our portfolio, and thanks to you, we can continue to develop and expand this universe. Thank you for being with us all these years and for keeping the Frostpunk community so alive. As a token of our grati...
Steam News · Dec 8, 2025
Hello Citizens!We are coming back to you with another update regarding the upcoming Frostpunk 1886. Your warm welcome to the title, after the last announcement, gave us the heat we needed to launch our generators, and we would like to show you yet another tease of what the team has been working on.We don’t want to spoil too much, so check out our new video with Maciej Sułecki - Game Director of Fr...
Steam News · Apr 30, 2025
Hello Citizens! Maciej Sułecki - Game Director of Frostpunk 1886 is excited to share some thrilling news straight from the Frostpunk team, in the new series dedicated for Frostpunk 1886 - "City Dispatch": It feels like just yesterday we were building the original Frostpunk on our internal Liquid Engine. Since then, we've learned, and explored new possibilities, especially through developing Frostp...