

0 followers · 0 likes · 0 posts today
Steam News · 17h
Fixed an issue where smoke zones caused incorrect raycast results, preventing forced attacks on some tiles that appeared to have a clear line of sightFixed an issue where leftover pathfinding cost data caused incorrect resultsBulbs can now be obtained by dismantling vehicle chassisLogistics teams will maintain vehicles on their own during rest periodsFixed some errors that occurred when refreshing...
Steam News · Aug 31
Added a more detailed weapon enable/disable menuOptimized CPU usageAdded range information to unit weapon detailsFixed an error popup when the hospital building is severely damagedFixed an issue where squads did not immediately receive a morale bonus after creating an operation planFixed an issue where MG squads would not actively attack vehiclesFixed an issue where disabled weapons would not take...
Steam News · Aug 26
Added background music for the arrival of dawnSquads with engagement rules set to do not attack or CQB only will receive a certain evasion bonusEnemies will only reinforce nearby FOBs during nighttimeOptimized the pathfinding algorithm for enemy infantry. They will now prioritize moving along cover.Fixed an issue where temporary squad members were lost after loadingFixed an issue with incorrect...
Steam News · Aug 17
Changed the vehicle supply system. Vehicles must now be manually registered as part of the establishment to receive supplies.Increased the daily GMI received by troops stationed at FOBs; reduced the GMI reward for killing enemies (the reward for capturing enemies remains unchanged).Fixed an issue causing SGMI to accumulate incorrectly over time.Fixed an issue with the insignia for armored crew mem...
Steam News · Aug 10
Added an ammunition cook-off mechanic for vehiclesAdjusted the effects of some vehicle components based on the above mechanic. Existing vehicles will now refresh their attributes when equipment is upgradedFixed an issue where units would sometimes fail to attack enemies that had already been markedFixed several UI display issuesFixed an issue causing incorrect explosion radiusAdjusted the size of ...
Steam News · Aug 6
Improved the visual quality of several visual effectsImproved an issue where the vehicle interaction menu would not refresh in real timeFixed an issue where attack effects appeared at incorrect positions for vehicles parked in parking areasFixed an issue where construction was still impossible after forests had been cleared under certain conditionsFixed an issue that allowed facilities to be built...
Steam News · Aug 4
Reduced the combat width of trenches. Trenches can now accommodate a maximum of three combatants per side at the same timeImproved the visual quality of water surfacesRemoved the reserve equipment system. This functionality is now replaced by the squad's custom carried suppliesFixed an issue where squads would carry hot baths in their inventoryFixed UI display errors in the vehicle customization s...
Steam News · Jul 29
Added day-over-day tracking for GMI.Added filtering to the unit list.Added the feature to mark units as favorites.Fixed incorrect movement paths for temporarily merged squads.Fixed an issue where vehicle parts could disappear unexpectedly.Fixed incorrect movement speed calculations for temporarily merged squads.Fixed an issue where squads could be temporarily merged while moving, causing movement ...
Steam News · Jul 27
Added temporary squad merging.NCOs and officers no longer start at Rookie rank.Fixed several UI interaction issues.Fixed an issue where soldiers' corpses could incorrectly become civilian corpses.Fixed an issue where some replacement soldiers could lose their data.Fixed an issue where copied and pasted custom menus could not be used to prepare meals correctly.Fixed an issue where captured enemy ve...
Steam News · Jul 22
Fixed an issue where the member information page did not refresh promptly.Fixed an issue where dismantling vehicles did not yield materials.Fixed several UI display issues.Fixed an issue where compacted roads disappeared after loading a save.Fixed an issue where logistics squads failed to unload cargo.