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Steam News · 1d
Hello!We've launched our promised major content patch today! To celebrate, we're 40% off for the next two weeks.Beyond some bug fixes and balancing, we've added in a whole new mode for players. Adding a roguelite loop to Frontier Paladin's gameplay systems is a fun twist and should add several hours of fun for those who've already enjoyed the original story mode. We've also changed the naming a bi...
Steam News · Aug 3
Hello!We've been working on the rogue-lite mode for the game. This is a separate mode that should give fans of Frontier Paladin's core combat and action-tower defense another few more hours of fun. We can't say with certainty the day that the content patch will go live, but we're towards the latter parts of our testing and it should happen sometime this month, in August. Most likely the last week ...
Steam News · Jun 25
Hello!Yesterday's update was a smaller one, mostly focusing on improving balancing. There were some bug fixes as well of course, but the primary focus was on improving Allied performance during the TD and other set piece sections.We felt that allies were performing well at level 1, but were losing effectiveness at levels 2 and 3 so halfway through the game were not pulling their weight. In respons...
Steam News · Jun 9
Hello! The big improvement on this patch fixes one of the most common complaints players had - that the map was not useful enough. We've added in several functionalities such as allowing the player to zoom in and out, pan the map around, and filter in and out different types of icons that are shown on the maps. We also fixed several issues and balanced the game further, this time looking closely a...
Steam News · May 22
Hail Paladins!We've been trying to send this update out for a couple of weeks now, but we kept on adding one or two more fixes or features.We've been focusing on three main areas for this patch, beyond the bug fixing and balancing. These are:The Tutorial, which is totally revamped. It's a lot smoother and easier to go through while still giving the player the most important information. We've also...
Steam News · Apr 30
Hello Paladins!We've just dropped this week's patch and it is now live!We've made a bunch of improvements; here are some of them:Reduced stuttering significantly, the game should feel a lot smootherThe Navigational Guide Path finding has been improvedMany Lore and Scrolls were missing the right entriesRe-balanced many Blessings' benefits and costs, based on feedbackFixed a crash caused by running ...
Steam News · Apr 25
Hello!It's now been a little bit over 24 hours since we launched, and a huge thank you to all of you who are playing the game. It's a dream come true for us.We had a very quick celebration and got back to work. We hope to send out patches with regularity based on your feedback We've made a few fixes:Elemental Enemies - Fixed some missing data entries causing a lot of the elemental enemies to not s...
Steam News · Apr 24
Hello!We're excited to launch Frontier Paladin today. It should be available now for all. Thanks to all of you who gave us feedback and have helped shape Frontier Paladin into what it is.While we'll definitely take some time after a week or two for some rest and relaxation, for the next few days we're going to be monitoring feedback closely and pushing out patches for bugs and balancing.We'll also...
Steam News · Apr 13
Hello!I'm very excited to say that Frontier Paladin is going to launch on April 24th! After over 4 years of development, the launch day is right around the corner and we're excited to see it in your hands.We're currently focusing on ensuring the game launches as stable and well-optimized as can be. Some of our improvements will make their way to the demo as well, we aim to update it this week so i...
Steam News · Jan 24
Hello!Hope everyone's had a great start to the new year! We've been cooking away for the past couple months as we get closer to launch at the end of March. There's been enough bug fixes, balancing, and QoL improvements that have bled over to the demo as well that's made it well worth our time to send another update out. Some of the top line improvements include:We've reduced the total health potio...