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Steam News · Jul 31
The game has now a new different music track.
Steam News · Jul 23
Small hotfix patch, I've fixed a few bugs inside the Core Rift and some scaling. You can also exit the game mode by hitting the ESC key twice.The patch is already live.
Steam News · Jul 22
First off, thank you all for the amazing reception the game has had in the first 24 hours, it really means a lot to me. However, the mine yearns for more blasting, so let's get straight to the point!I've added a new alternate game mode: the Core Rift. Featuring arcade-style gameplay, once you reach max prestige, you can spend 500k Gold to enter the Core Rift.The Fuse: Your fuse acts as both your a...
Steam News · Jul 21
I've added the "Quick run animation" option in the settings to have an alternate, quicker animation when entering the mines!I've also fixed an issue with the resolution setting and the last 3 achievements.Keep blasting~
Steam News · Jul 21
The full game is officially live on Steam! You can pick it up right now with a 20% launch discount for the first 2 weeks.If you enjoy your time with the game, please consider leaving a review here on Steam. For a small solo dev, reviews make a massive difference in helping the game get noticed by new players.Thank you so much to everyone who played the demo, gave feedback, and supported the develo...
Steam News · Jul 1
Quick update... I'm releasing FragMiner this July 21st!The full game will feature 4 prestige levels (a total of 5 mines), more than 120 skill tree nodes, more than 10 unique bombs, 9 unique ores, and extra events and random stuff like capybaras!
Steam News · Jun 29
Today I'm showing some new unique bombs I've worked on, such as the Banana Bomb, which is a bouncy explosive that splits into smaller bananas and so on... it's a powerful bomb, unlockable later on in the game.I've also added an enhancement to the Critical Bomb. While it does a lot of damage, it kinda lacked some uniqueness, so I made it shake the underground so much that it causes boulders to fall...
Steam News · Jun 8
Prestige 1 felt a bit slow in the early stages, so I have added a new type of reward when prestiging: the Sulphur Bomb!This bomb explodes four times in the same position, dealing massive damage over time. It is perfect for destroying thicker ores as soon as you descend into the Prestige 1 mine.Aside from that, I have improved the game's UI and overall clarity by adding a few new panels and feature...
Steam News · May 2
I am starting this Road to Launch mini-devlog series to showcase what lies beyond the FragMiner demo.After the first prestige level, the Sulphuric Mines, players have the option to dig deeper into Prestige 2: the Crystal Depths. This layer features a distinct blue aesthetic and provides several starting bonuses. Players begin with higher bomb damage and increased gold value. These mines also conta...
Steam News · Apr 24
I’m adding a much-needed feature: multiple consecutive runs! Instead of having to go back and forth from the mine to the base camp, you can now choose to do 2 or 3 mine runs before heading back to the base camp. This gives the gameplay better flow and is, overall, a gold/hour buff! Well… kind of. But don’t worry, I’ve also buffed the global +% gold buff from the first prestige (prestige 1) and sli...