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Steam News · Sep 27
FPV PVP 0.4: Four Updates in OneSince v3.44, almost all the work has gone into one place: the two arenas you fly in.Sandstorm and Substation have been rebuilt surface by surface. Open skies, real sunlight, a desert town you can believe in, a power plant that looks like it runs, plus new fire, explosions, menu and HUD visuals.Nothing you learned moves.Every wall, cover spot, route and flight lane i...
Steam News · Sep 19
Two updates in one. Since v3.42 the work went into three places: how the sticks feel in your hands (gamepad, keyboard or a real radio), who you fly against offline, and what a brand-new pilot sees in their first three minutes. FLIGHT FEEL - EVERY PILOT - Sensitivity, expo and deadzone are yours to set - CONTROLS > FLIGHT FEEL. Sensitivity scales yaw, pitch and roll (never the throttle), expo softe...
Steam News · Sep 17
FPV PVP v3.42 - your first flight, a host who can leave, and no more stranded pilots Fixed: joining a deathmatch already in progress could strand you after your first death - the late joiner's drone missed the respawn rule and sat in the spectator view until the match ended. Late joiners and replacement bots now respawn like everyone else. Belt and braces around every death - the server double-che...
Steam News · Sep 4
FPV PVP v3.41 The hardest part of a small competitive game is not the flying, it is being online at the same moment as someone else. This update is about that: seeing who wants a game, telling you the truth about who is where, and never losing a match to a failure the game kept quiet about. It also carries every fix from v3.40, which never went out - radio pilots especially should read the control...
Steam News · Aug 9
Fixed, and it was two bugs, not one. Your throttle was on a trigger and the game was treating triggers as buttons, so it could never be bound. That is fixed for every controller now, not just yours. While checking it I also found that RC pilots who never bound a fire switch could not shoot at all, which would have been your next complaint. Fire now works on the mouse too until you bind a switch. U...
Steam News · Aug 7
This one is all about settings and controllers, based on your reports. For RC pilots, especially RadioMaster owners: found it. Radios running EdgeTX tell the PC they are a gamepad, so Steam sometimes grabs them and the game never sees a radio at all. The calibration screen now shows you every device the game can see, and if your radio shows up as a gamepad there is a one click button to use it as ...
Steam News · Aug 5
Flying close to other drones should run a lot better now. The drone model was being drawn at full detail no matter how far away it was, so frames dropped hard whenever a few drones were near you. It now scales with distance. In testing, the cost of drawing drones went down by about 40 percent with a screen full of them. Shooting should feel smoother too. Every shot used to build and throw away a p...
Steam News · Aug 4
Fixed a crash where the game closed instantly when plugging in some controllers (RC transmitters and BLE gamepads) Building
Steam News · Aug 3
Fixed a crash that could close the game when a controller was plugged in. Also hardened the in-game news banner. Thanks for the reports, pilots!
Steam News · Jul 31
FPV PVP is out. Thanks for being here. I'm one person, and this game has been a long ride. So before anythingelse: thank you for buying it, and for taking a chance on a small game. WHAT'S IN THE DAY-ONE PATCH You can talk to me from inside the game. There's a REPORT BUG button in the main menu and in the pause screen.Write what happened, attach a screenshot if you like, hit send. It landson my des...