

Steam News · Sep 16
Greetings scientists, A small hotfix has just been released. FIXED: Fix for disappearing inventory & Freezer items Fix for Wind Farm locations not spawning correctly
Steam News · Sep 14
Greetings scientists, We have just sent out a hotfix. Here is what's included: ADDED: Added foundations for the Dynamic Combat Difficulty system. The game can now evaluate combat difficulty more dynamically, including new combat skill rating logic and combat-related evaluation systems. Added additional internal logging for vitals issue tracking. CHANGED: Improved placement performance by reducing ...
Steam News · Aug 14
Greetings scientists, We have a new hotfix NOW LIVE on Steam that addresses a wide range of issues reported. Thank you to everyone who sent over their logs for the hunger, thirst and oxygen meters not dropping under specific circumstances. They have been helping us narrow down and pinpoint what's causing it. We believe we have a potential fix in today's build, but we can't verify if it's working c...
Steam News · Aug 12
Greetings scientists, Now that Forever Skies: The Final Echoes is available across PC, PlayStation 5 and Xbox Series X|S, we’re looking ahead to what comes next - and we want your input. We’ve put together a short community survey to learn more about what you enjoy, what you think could be improved, what frustrates you, and most importantly, what you’d like to see from future updates in Forever Sk...
Steam News · Aug 11
Greetings scientists, Our Forever Skies Bug Hunt officially came to an end a few weeks ago. A huge thank you to everyone who took part, hunted down bugs and sent us your reports. Your contributions help us continue improving Forever Skies, and we really appreciate everyone who got involved. The winners have now been selected and contacted via email, including our Grand Prize winner, who will recei...
Steam News · Aug 6
Greetings scientists, The latest hotfix for Ver.1.3.0 is now live. It includes fixes for some of the most-reported issues, such as nerfing enemy quantities on locations, removing redundant lightning storm notifications, missing helium, a slider for lightning flashes and more. We have also made improvements to the Custom Diffi...
Steam News · Jul 30
Greetings scientists, Another day, another hotfix. Just the one fix today... Fixed the missing structure on the Small Town POI that helps players climb out of the lower levels near the Paint Tool wreck. Team FFH
Steam News · Jul 29
Greetings scientists, Another hotfix was just released. Here are the fixes: Fixed a bug when the surplus mode stayed on after the player left the Helm Fixed a bug where the heading button prompts didn't appear on the UI when using a controller Team FFH
Steam News · Jul 28
Greetings scientists, Thank you for all of your feedback since the launch of The Final Echoes yesterday. There are a few issues you have highlighted to us, and two of them have already been fixed. Here is what this hotfix addresses: FIXED: Fixed a bug that prevented any Turbines from increasing the maximum weight capacity of the airship, making players who played on an existing save struggle to ma...
Steam News · Jul 27
Greetings scientists, We're excited to announce that today marks the launch of The Final Echoes Update, the third and final instalment in our major free update series, alongside the official release of the game on XBOX Series X|S! And better yet, XBOX Play Anywhere is fully supported! As previously stated in the launches of Echoes Part 1 and Part 2, the focus of the Echoes Updates is to introduce ...