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Steam News · Aug 30
This is a larger update that addresses lots of player feedback, adds more customization, and lengthens time with late-game content. It includes the following changes:DesignAdded the much-requested "keep playing" option after victory/defeat! (only in full game, not demo)WARNING: anything beyond that point is outside the designed experience, will not unlock Steam Achievements, and performance will d...
Steam News · Aug 27
This patch includes the following changes:DesignSettlers clan effect changed from +0.2 Fertility if Not Migrated This Turn to +25% Production if Not Migrated This TurnReliable Freshwater now gives -20% Risk of Disease, down from -25%Maker specialist's Courage now gives -5% Risk of Disease per 1 Courage, down from -10%Cattle risk of disease increased from +0.01 to +0.02Urban Dwellings now also give...
Steam News · Aug 26
Excited to announce that Folk Emerging is out now on Steam!Compared to the free demo, the full version of Folk Emerging includes:6 playable Tribes6 Proto-Civilizations your Tribe could become (36 Tribe-Civ combinations)2x as many Technologies, extending to the start of the Bronze Age2x as many Cultural Norms, allowing a broad range of playstyles & societiesMore content across most systems (e.g. ev...
Steam News · Aug 11
This is a larger update addresses lots of player feedback and expands the combat system, including the following changes:DesignReinforcements:Bands preparing for battle can now pull reinforcements from adjacent bands, to increase total available fighters that can be assigned to units. This makes smaller bands less vulnerable if clustered together.When using reinforcements for an attack, reinforcin...
Steam News · Jul 28
This is a larger update that includes the following changes:DesignImproved trade deals offered by non-player factionsAdded more detailed agendas for non-player factions (e.g. based on clans, norms, etc) to make their diplomacy actions more consistent Non-player factions can now issue Requests for a specific item to be delivered within a certain number of turns. If fulfilled, it gives +10 Opinion a...
Steam News · Jul 9
If you want a new 4x strategy game perhaps you'll want to keep an eye on Folk Emerging - like a smaller version of Civilization in the Stone Age. Read the full article here:
Steam News · Jul 7
Excited to announce that Folk Emerging will release on August 26th, 2026! I had been aiming for a July launch window, but based on the Next Fest feedback, a few more weeks will let me make some important balance and design improvements, especially around diplomacy, combat, and AI. It also gives the game a better launch runway on Steam after their recent changes to upcoming releases and personal ca...
Steam News · Jul 7
This demo patch includes the following changes:DesignDomestication points required to domesticate each species increased by +1Maker specialist no longer gives Domestication PointsDomestication technology now gives +1 Domestication Points to all BandsAgriculture and Pastoralism cultural norms now each give +1 Domestication PointsNew climate adaptation added that gives +1 Domestication Point while i...
Steam News · Jun 15
Excited to announce that Folk Emerging is participating in the June 2026 Steam Next Fest, which runs from today, June 15th, until June 22nd.Play the newly updated demo now, with a brand new map!Please leave a review on the demo's page to let me know what you think,and join the discussions on Discord. Cheers :)Enkidu
Steam News · Jun 14
This demo patch includes the following changes:DesignFood waste now gets calculated based on stockpile that will remain after consumption at the end of each turnBaseline Food Forageable decreased for all species by -5 to account for the overall higher stability of foodwebs since the last updateHappiness bonus from Council norm is now 0.5 X lowest clan Influence instead of 1 X lowest clan Influence...