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Steam News · 2d
No crazy changes here, but figured things were due for some tweaks. As always, let me know if this version seems to introduce any new issues! - Fixed some typos in texts - Adjusted collision shapes at Solar Farm to reduce lag - Fixed the location of The Hunter, Truan 3 passage - Improved collision inside the Acropolis - Slightly adjusted the Drum of War time window - Added some secrets :)
Steam News · Aug 21
The focus of this update is to give some extra love to the endings of this game, as well as the overall atmosphere and mood as you explore. There's also a few cool changes to see! Changes:Every ending now has a unique animation or effect if it didnt already have one. The endings should feel more impactful and immersive, giving them more weight and importance.Every ending now has a specific song th...
Steam News · Aug 6
Here's some polish and improvements, with a focus on changing issues from the last update. Hope you enjoy! Changes:Telescope adjusted to not collide with locations as much while at them.Labyrinth has some new lighting that should improve the visual and navigation experience there.Fixed bugs with tracking the number of discovered locations in the journal.In order to use the rotation autopilot featu...
Steam News · Aug 3
Hello all! Sorry for the wait with this update. I wanted to take some time to rest and make sure I didn't break anything! There's quite a few exciting changes to be found here!Major FeaturesThe radar will now display discovered locations in a different color.Added a button in the main menu to reset your position in the world. This is useful if you ever find yourself stuck inside a location. This w...
Steam News · Jul 21
The last update broke the notes and ended up in some notes getting overwritten. I'm very sorry. This patch is focused on fixing this issue, with some other features too.Fixed the bug with notes overwriting each other. Feel free to safely use your journals again!Made location 100% tracking in the scrollbar more accurate.The save button now gives clear feedback when pressed.Added two new passages at...
Steam News · Jul 21
Hope everything has been going good for you! There are A LOT of changes here to improve the overall experience. I hope you enjoy. Side note: 1.1.9 will focus more on puzzle adjustment and potentially new content to help improve the overall experience. It will probably take longer than previous updates. If you're stuck somewhere and feel like you've explored everything, reach out in some way and le...
Steam News · Jul 18
Hello all! Here's some new changes to make things better than ever before!Modified the way pinning objects in the minimap works. This should make large-scale navigation easier, and possibly hint at answers to deeper mysteries...You can now click on a passage under a location's progress bar to view it in the journal! This is a feature that like, 7 of you independently asked for!Fixed a bug at the M...
Steam News · Jul 17
Excuse the terrible pun. I hope you've been enjoying the game as much as I have been enjoying hearing back from all of you! This update has a fair handful of quality of life additions and changes.Made the base volume of music louder. Improved the control of music volume. (It was previously impossible to make it truly 0...)Made the rockets on the back of the boat bigger, and improved their collisio...
Steam News · Jul 15
Hello all! Thank you for a wonderful launch so far. Here's some changes based on your feedback:Added rockets to the back of the boat. They ignite as the boat travels faster and picks up air.Adjusted the way the boat flies to be slightly less jarring overall. Expect smoother transitions between sea and air!Adjusted how the boat avoids collision at locations. It should be much harder to sail into a ...
Steam News · Jul 13
Hello all! I hope everyone is enjoying launch! This is a small patch that should potentially improve the stability of the game. It includes some precompilation for the shaders, which should reduce lag the very first time you play the game.