

0 followers · 0 likes · 0 posts today
Steam News · Aug 30
Fixes Void Rift contribution ring: a commander's slice could show another player's avatar instead of that commander's own portrait. Faces are now rebound correctly every time the ranking re-sorts, so every slice shows who it actually belongs to. Planet production bonuses now actually work. A world with a production trait (Gas Giant, Ringed Giant, Fungal World and friends) now multiplies the output...
Steam News · Aug 26
Major Update: Supply Line, Daily Muster & Weekly Campaigns The Admiralty has established an unbroken Supply Line to reward active pilots across the galaxy. Log in daily, fulfill tactical combat orders, earn Campaign Points, and unlock high-tier planetary reward chests! ✨ What's New Daily Muster (Login Streak): Check in every day to claim increasing Gold reserves. Maintain your 7-day streak to earn...
Steam News · Aug 20
Steam News · Aug 18
Balance & Fixes Void Rift #2 fixed: the second rift now stays quiet through its 5-minute defence window after tearing open, just like the first. (It used to attack instantly — apologies to everyone crushed by that. Its army is still 2× stronger; it just plays by the rules now.) Bots wised up to the "zero-and-steal" trap: before missile-zeroing a planet, bots can now run the claim race — if a rival...
Steam News · Jul 22
Something is tearing through the map... In HEGEMONY, the Void no longer just shows up like bad weather. It sends an invitation first. RSVP is mandatory. A RIFT TEARS OPENFive minutes before every Void strike, a rift rips into one planet and turns it into a Void gate — uncapturable, garrisoned by an army with deeply unreasonable numbers, and pulsing right in the middle of everyone's five-year plans...