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Steam News · Apr 6
Hey everyone! It’s been 3 weeks since Find Matt’s Cats launched, so here’s an update about future plans. The launch went about as well as it could have. Sales are fairly strong and there hasn’t been a lot of serious problems to address. Most of the bugs are quite minor, or were already known about from the demo. We’ve recovered about 58% of the development costs so far – if you assume an average U...
Steam News · Apr 2
Version 1.1.1 broke some achievements for 100% completion. This 1.1.2 update fixes those achievements. If you encountered this issue, you may need to reset one level and complete it again. (level 1 would be best) Sorry for the inconvenience.
Steam News · Apr 1
Added a quick fix for a bug that would cause levels to not initialise correctly, leading to a lot of strange effects. The problem was caused by the screenshake effect being active while starting a level. There's also one new level, but you can't play it without hacking the game. It'll be available in a future update.
Steam News · Mar 30
Hey everyone! This update fixes a lot of small issues, and adds many options based on player feedback so far. Version 1.1.0: Added basic touchscreen support for Windows (not tested yet) Added button on pause menu to skip current level (for anyone who doesn't like spot-the-difference or massive levels) Added option to limit how many goals are revealed at a time (this discourages spam-clicking and e...
Steam News · Feb 23
Hey everyone! It's been in development for 3 years, but "Find Matt's Cats" finally launches on March 16th! A few people have tested the full version of the game, and it's going to take around 50 hours to 100% complete everything, while a more casual play-through may take around half of that. You may have noticed that the name of the game has changed. It turns out that "Hidden Cats" was recently tr...
Steam News · Jan 19
Hey everyone! I was hoping to finish Matt's Hidden Cats in 2025, but I missed that deadline by a little bit. The game will launch this March! Please go add it to your wishlist! Here's the new trailer, which shows off some gameplay and EBF lore: I'll also be dropping a demo on Steam soon - I'm currently polishing off the translations. The game supports 18 languages: English, Chinese (Simplified), C...
Steam News · Sep 10, 2025
Hey everyone!I’m realising it’s been around 3 years since I started working on Matt’s Hidden Cats – which is how long the original version of Epic Battle Fantasy 5 took to make, and that’s my best game by far! So you may be wondering why a seemingly simpler project is taking so long…?Well, I also need to answer this for myself to regain some sanity.So here’s some reasons… —First of all, it’s not t...
Steam News · Nov 4, 2024
Heya, people. I think it's time for a status report on Matt's Hidden Cats. Currently 74 levels for the game are finished, and it's expected to have around 80, maybe a little more. Once those are done, I need to start working on the menus, story, and lots and lots of polish. Level design ended up taking a lot longer than I expected, because the levels are more detailed and have more interactive ele...