

Steam News · Jan 10
FIEFDOM Pre-Alpha: Patch #2White Tower Games is excited to announce that FIEFDOM’s official second patch is live!We’ve focused heavily on bugfixing, while also building a few new features and improving our framework and netcode at the same time. Do note that not all bugs reported in the first and second patch are fixed, but the majority are – alongside some very needed improvements.Behind the scen...
Steam News · Dec 6, 2025
FIEFDOM Pre-Alpha: One Week Post-Launch UpdateSeven days ago, the FIEFDOM Pre-Alpha launched. Unfortunately, the build was in a rougher state than we had anticipated or planned for. Regardless, we were committed to the promise we made back in August to release FIEFDOM’s Pre-Alpha on November 28th—no further delays. The testing, feedback and bug-reports provided by the Pre-Alpha playerbase has been...
Steam News · Nov 26, 2025
Hey everyone, with November 28th just around the corner we're excited to give all of you an exact timeframe on when the FIEFDOM Pre-Alpha will become public! Everyone that has backed the Kickstarter with a Tier III or above will be able to play FIEFDOM on the 28th of November at 17:00 CET!FIEFDOM Pre-Alpha Keys In order to gain access to FIEFDOM's Pre-Alpha you'll of course need a Steam or Epic Ga...
Steam News · Oct 23, 2025
On our road to getting what would be by November 3 years of our work, we’ve gone through quite a few stages. To figuring out many things along the way, to always being surprised at what could go wrong – and conversely, what could go right. And we’re sure there’s more we’ll experience in both aspects.Regarding our current progress on the game, we’ve switched to delivering things by segments. Melee ...