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Steam News · 5d
New: automation- Craft queue in every workshop: set how many of each item you want with "– n +" in the craft book and press Create. The workshop makes them one after another.- Auto-equip: a new checkbox in every workshop. When it is on, units that come to the workshop take the ready items that fit them.- Drag items between the places in "Ready to use" to set the order they are handed out in.Also n...
Steam News · 6d
New- 24 Steam achievements.- The attack alert (before: wolves only) now warns about any attack on your people and buildings outside your view. Click it to move the camera there.- Peasant panel: new "Auto job search" box. Untick it and that peasant only works where you send him.Fixes- The camera no longer scrolls on its own (on non-16:9 screens or with the cursor outside the game window).- Selected...
Steam News · Oct 15
About the game’s size After this update the game takes up much more disk space. Textures are now stored in the graphics card’s own compressed format. They take more room on disk, but use much less video memory and load faster, which helps laptops and PCs with less video memory. New Restart button on the defeat screens: start a new game on the same map. Forests now have ambient sounds. Repair rewor...
Steam News · Oct 14
We’re sorry to everyone who ran into bugs. With so many new features and limited playtesting, it unfortunately happens. What’s fixed:All buildings can now be built once researchedImproved unit behaviourImproved combat behaviourTech tree bug fixesSave/load bug fixesIf you run into any issues, please tell us more here or in Discussions. Thanks to everyone who sends reports. We’re here to improve the...
Steam News · Oct 13
We are glad to announce game release. We've worked really hard to make a good game. I hope you will like it. See you at "First impression discussions" or maybe "bugs" :)For those who never played a demo or having not so huge RTS experience I would strongly recommend start at "easy mode", seriously.
Steam News · Oct 11
Feudal Craft launches on Steam on October 13, at around 9:00 AM New York time! Here's what's waiting for you in the full game.From Squire to DukeYou start as a Squire with a small settlement and the king's tax on your shoulders. Grow your lands and your army to rise through the ranks: Knight, Baron, Earl, and finally challenge the king to become an independent Duke! Each title opens new possibilit...
Steam News · Jul 25
We've made the demo update based on players suggestions!List of changes:1) You can now place mine on regular mining spots without need to find it hidden on the map.2) Dead bandits can be looted now. You will get a random crafted armor/boots/shield/helmet tool of "gray quality" that you can add to your selected warrior.3) On starting screen the feudal is getting one starting skill point, so you sta...
Steam News · Jun 15
There will be no full list of bugfixes as there are so many of them and sometimes I did daily updates to fix them. But some features we've added should be highlighted:Improved building system. Selected peasants will start the building immediately if not busy with a resource.Improved fighting system. If right-clicked on enemy - the selected ally unit(s) will auto-chase it with either melee or range...