



Steam News · Jun 11
Demo Update | Patch Notes #2 This update reworks how you carry resources, adds a demolition tool, a new Giant request, and clears out a batch of long-standing annoyances. Carrying, reworked Resources now stick to your hand: click once to grab them, no need to keep the button held.Grab a pile and nearby resources of the same type are scooped up along with it.While carrying: a quick tap drops one un...
Steam News · May 31
New Objective, Reworked Rewards & BalancingThis update brings a new run objective, a reworked Giant reward system, an expanded tutorial, and several balance adjustments.New run objectiveNo more collecting 200 gold coins: you now have to keep the Altar's fire burning until daybreak. Last until dawn, and the Giants pay your rent.Runs are shorter (~20 minutes) for a more intense experience. Reworked ...
Steam News · May 27
Hello,We're very happy to share a very first demo of Feed the Giants!Demo content:3 giants with different personalities30 modifiers to discover20+ resources to gather or create10+ buildings to construct, from the tent to the kitchen garden1 biome Please note that this is still a very early version of Feed the Giants. We're a small team developing this project alongside our other activities. We hop...
Steam News · May 15
Hi everyone!We are NOT sad to announce that Childwood will no longer exist.Say hello to...Feed the GiantsWhy this change???As French developers, we didn’t realize that 'wood' can be used as English slang. We had no idea that Childwood could be perceived as problematic. Thankfully, many of you warned us on Reddit and helped us make the decision to change the game’s name. We chose Feed the Giants fo...
Steam News · Apr 25
Hi everyone!After working several weeks on the game, we are very happy to announce that our demo will be released on May 27!Demo content:3 giants with different personalities 30 modifiers to discover 20+ resources to gather or create 10+ buildings to construct, from the tent to the chicken coop 1 biome, the swampIf you already know Childwood, you may have noticed that the visual style of the game ...
Steam News · Feb 27
Today we present to you 🔥 The child Merchant 🔥She is a traveling merchant who moves around in her dreadful wagon. Thanks to her, you’ll be able to spice up your sessions by carefully selecting the children who will have the honor of taking part in your game. The merchant’s children have unique characteristics that could help you progress in your dreadful game.Here’s a draft of what the shop screen...
Steam News · Jan 24
Hi!We’ve passed 2,000 wishlists, thank you so much!Many of you are coming from Reddit, partly thanks to our ads (let’s be honest!) and our posts about the giants. We know you like them… and that they also unsettle you. Either way, you care about them. We know it 👀Which brings us to an important question: what are their names?!We’ve been asking you for a few days now, and your ideas have been very ...
Steam News · Dec 20, 2025
Hi!It’s been two months since we shared our new project, Childwood! Here’s an update on the development of our demo.ErgonomicsWe received a lot of feedback regarding Childwood’s ergonomics and overall clarity. We’re currently working on improving the game’s affordance:The red-eyed creatures have been removed; only darkness remainsAn outline has been added to interactive objectsClearer information ...
Steam News · Nov 18, 2025
Hello!It’s now been two weeks since the Steam page for Childwood went live, and we’ve already passed 1000 wishlists. That’s crazy in such a short time!Your interest in Childwood truly warms our hearts. A huge thank you, it’s an incredible boost of motivation for us!For those of you who don’t know us yet, we are Oneiric Tales, a small independent French studio. You can count the team on one hand, a...