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Steam News · Sep 16
Hey everyone!Last Friday, I released a new patch for the Fearwoods Demo focused on an important enemy chase issue.🔧 Latest Demo Fix:-Aveline no longer gets stuck on object collisions while chasing players-During a chase, she can now correctly pass through environmental objects, making pursuits more consistent and preventing her from becoming blocked by the environmentThis was an important fix, but...
Steam News · Sep 8
Hey everyone! 🌲Before we get to today’s post, a quick Fearwoods development update.I'm currently preparing another update focused on Aveline’s behavior, along with a patch addressing some of her collision issues with the environment. I want her movement and interactions with the world to feel more natural and reliable, especially during encounters.We’re also getting closer to something much bigger...
Steam News · Aug 11
Hey everyone!Today I wanted to do something a little different.I'd like to recommend a game made by friends of mine: Insanitorium: Don't Be Afraid.I've been a genuine fan of the first two Don't Be Afraid games, so I'm really looking forward to seeing what the team has prepared for this new chapter.If you enjoy psychological horror and are always looking for new indie horror experiences, I think it...
Steam News · Jul 21
Hey everyone!Here's another quick development update on what has been completed recently and what I'm currently working on.✅ UpdateAveline AIAveline has received another important behavior improvement.She should no longer become stuck on objects while chasing players through the forest.Instead, she now smoothly passes through obstacles during a chase, making encounters feel much more natural and r...
Steam News · Jul 1
✨ What's new?🎥 A updated gameplay trailer.📸 Updated screenshots from both single-player and co-op gameplay.🗺️ A new roadmap infographic showing the planned progression from the current Demo to Early Access and finally the Full Game.The Demo is already available on Steam and will continue to receive updates and improvements over time. It currently features a partial map, basic Aveline behavior, fra...
Steam News · Jun 25
Hey everyone,First of all, I want to apologize for the lack of communication recently. The last update was on May 11, and I know there has been a longer silence than usual.I want to reassure you that development of Fearwoods has not stopped. I’ve still been working on the game, but during the last weeks I had some health issues and complications related to a bacterial infection. I had to go throug...
Steam News · May 11
Hey everyone, quick follow-up regarding the last update.All the features listed under In Progress / Planned from the last patch notes are actively being worked on. Development hasn’t slowed down. I’ve been pushing forward on these systems continuously.There has been a bit less communication recently, mainly due to some personal/family matters on my side. Everything is under control now and I’m get...
Steam News · Apr 2
📢 Patch Notes - Latest Update - 02.04.2026This update focuses on fixing several gameplay-breaking issues and improving core systems based on your feedback. Thanks for sticking with me while I worked through these 🙏✅ Fixed / Improved in this patch:Compass: Fixed issue where compass kept pulsing after collecting all GPS fragments (it now stays fully active as intended)Co-op: Fixed issue where one p...
Steam News · Mar 23
📢 Patch Notes - Latest Update Hey everyone, this patch went live last Friday (March 20, 2026). Here’s what’s included in the latest update: ✅ Fixed / Added in this patch:Added spawn class system for GPS fragmentsNew flashlight texture for improved atmosphereIncreased sharpness on environment assetsFixed incorrectly placed collisions on multiple objectsImproved navmesh in underground areasFirst it...
Steam News · Mar 12
📢 I'm happy to announce that Fearwoods has started a localization partnership with Play In Arabic. Play In Arabic is a well-known initiative focused on bringing high-quality Arabic localizations to games and helping more players enjoy titles in their native language. You can learn more about their work here: Thanks to this collaboration, Fearwoods will re...
Steam News · Mar 10
📢 Update Announcement - Navigation Improvements & Visual Upgrades (In Progress)It’s been a little quiet since March 2nd - during that time, work has been fully focused on implementing major improvements and polishing core gameplay systems.Many of the changes currently in development are a direct result of the valuable feedback gathered during the demo period at the recent Steam festival. Player im...
Steam News · Mar 2
📢 Compass & Navigation Improvements – In ProgressOver the past few days, I’ve carefully gone through your feedback - especially the comments about the compass system and GPS navigation.This kind of feedback is extremely valuable. It clearly showed me where improvements were needed, and I’m now actively reworking those systems.Here’s what’s currently being improved:🧭 Compass Responsiveness✅ Reduced...