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Steam News · Aug 5
Hi, Wanderers!After years of development and an unforgettable Early Access journey, Fallen Tear: The Ascension is preparing to leave Early Access and launch its full version on Steam on September 16, 2026. 🎬Watch our Full Release Date Announcement Trailer and discover when Hira’s complete adventure begins:This is a huge milestone for our team. Throughout Early Access, your feedback, bug reports, r...
Steam News · Jul 25
We're excited to be part of Philippine GameDev Expo from July 24 to July 26!If you're attending, come visit the Fallen Tear: The Ascension booth, meet the team, and say hi! We'd love to chat, hear your thoughts, and meet fellow Wanderers.Can't make it? Don't worry! Fallen Tear: The Ascension is also 20% OFF for the duration of the event (July 24 - August 01).This will be the last discount before r...
Steam News · Jun 30
Hey wanderers!We hope that you've been sticking around to our monthly updates that we've beenposting here on Steam and on our social media platforms! Your support are always what keeps us going!!With it— Here is our Progress Update for the Month of June!DEVELOPMENT PROGRESS UPDATE:We've basically finished a total of 4 full areas and 1 partial completed area!With this, this actually completes every...
Steam News · Jun 26
Hey Wanderers!We're proud to share that Fallen Tear: The Ascension has been nominated for Best Platformer at the TooManyGames Indie Game Showcase from June 22 to June 30.This recognition means a lot to our team, and we want to thank everyone who has supported us throughout development.If you're discovering Fallen Tear for the first time, the game is also participating in the Steam Summer Sale. It'...
Steam News · Jun 5
Hey wanderers!How have you guys been? We believe that there's a handful of players that has played the early access and we've received such welcoming players that has been talking with us about their experience in Raoah! We appreciate you all for staying with us and as such, we'd LOVE to give you some progress updates about the game!So with that!— we'll be sharing to you all our journey so far!DEV...
Steam News · May 20
Hey wanderers!We noticed that there are a few major bugs found from the previous build.This current build hopefully addresses those and would make the early access gameplay progression much smoother!Here are the Patch Notes for 1.1.4:Gameplay Updates:Fixed an issue in Whirlpool where you can get soft-locked after entering the area of the Spear Warrior GatekeepersFixed an issue in Paupao Falls that...
Steam News · May 8
Hey wanderers!We hope that you've enjoyed the latest extended content that we've released!As development continuous towards Full Release, we are always open to hearing your thoughts about the game as we continue refining the overall gameplay experience! Here are the Patch Notes for 1.1.3:Gameplay Updates:Removed enemies near certain interactable objects Balanced Queen Bee Base StatsFixed an issue ...
Steam News · May 1
Hey wanderers!How has your adventure been so far? Here's now the news for our Extended Early Access Content!There would be two new areas that will be opened which are— Whirlpool where you'll be needing to defeat the three Ageuan Gatekeepers in order to enter Ageuan: Water Kingdom; which is the domain of Euan: The Water God!Along with this, we’ve also been collecting player feedback in order to imp...
Steam News · Apr 1
Hello Wanderers! How’s your Early Access adventure so far?Thank you for all the feedback you've been sharing with us—It’s been helping us improve the game.Here are the Patch Notes for 1.0.3:Gameplay Updates:Balanced ???? and Y'mara for Early Access Progression Note: Their stats will return to their original values on full release User Interface Fixes:Fixed the part where binding a key in Input Map...
Steam News · Mar 25
We’re incredibly happy with the reception to our Early Access build. This moment feels very special for our team, and we want to express our gratitude to everyone who has played, supported, and completed the EA version so far.We also want to be transparent with the community: the final 2 bosses are still using full-game stats. We know this makes them much harder than intended for the Early Access ...