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Steam News · Aug 31
I (Martin) turn 30 this week so to celebrate we're doing a 30% discount for the week! 🥳 All the best! //Martin
Steam News · Jul 30
Fixes You can now fail when zoomed out, preventing some funny moments and puzzle breaking exploits. Thank you for reporting!
Steam News · Jul 12
Did you know Fail Fail Succeed was made in the north of Sweden? Well now you do!And that is why we're participating in the Games Made in Sweden event, highlighting and celebrating all of the wonderful creations that've sprouted out of our long northern country!We're offering a 40% discount for the entire duration of the event, and we're far from alone in offering a great deal. Check out the event ...
Steam News · Jun 12
Fixes Portal 2 should now complete as intended and level 2:8 should always appear. A slider to adjust the laser animation speed has been added to the graphics settings. This should help prevent eye strain in dark settings. Further feedback on this is always welcome!
Steam News · Jun 4
while delayed by sickness and uncommonly hard to figure out bugs, it's finally here...PATCH 1.1.0I am glad to finally bring you hints and several bug fixes!I am sorry for the delay, but one bug in particular turned out to be much more of a struggle than anticipated, and I fell ill for a little bit which partially put me out of action...Changes:Several tweaks to several levels. Almost all of them i...
Steam News · May 20
I have now updated the demo to match the released version in regards to bugfixes etc.Additionally the demo has been slimmed down a tiny bit to be more introductory than before, and it also supports the same languages as the main game.
Steam News · May 19
First of all… THANK YOU EVERYONE! Fail Fail Succeed released a week ago and what a wonderful week it has been.People have reached out with some wonderful feedback, and even with just straight up kind words. It’s been amazing to hear/see people playing and connecting with the game. As I am writing this, I am in fact watching it being played live by Eluxo on twitch!Here are a few highlights: (this o...
Steam News · May 14
Thank you for the reports! Every single one helps make the game just that much better! Fixes Platforms are now also included in the gap detection (the one that prevents you from getting stuck on your head with your feet in the air). You should no longer get stuck and be forced to reset/restart a level. Climbing up platforms will no longer accidentally put you in the air, such that you fall down in...
Steam News · May 14
A few quick bug fixes, thank you for reporting them! Fixes Rebinding Zoom would cause an error and the rebind screen to lock. Force quitting was the only solution to this. This is fixed. Using Zoom while paused could partially unpause the game. This is fixed.
Steam News · May 13
Some dogs would end up under the ground. While I encourage all dogs to have play and dig holes, this was simply not the time nor place for the latter. Dogs should now stay firmly above the ground. //Martin