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Steam News · Jul 12
Improved the global pulse effect. Added an isometric oval shockwave that spreads from the center island. Global pulse damage now affects only tiles reached by the shockwave. Fixed island resets so only fully claimed islands are reset. Adjusted Archipelago XP and island expansion balance. Slowed late-game island unlock progression. Fixed save loading and island layout issues. Added missing localiza...
Steam News · Jul 10
Pet Upgrade Cost Balancing: Rebalanced all pet upgrade costs (both Unique and Speed upgrades) to scale dynamically based on each pet's unlock stage. The upgrade costs are now aligned with the expected progression economy model (using reinvested gold curves). Trait Tree Node Cost Balancing: Rebalanced Trait Tree node unlock costs (both Main and Sub-nodes) using the expected economy progression curv...
Steam News · Apr 22
In this update, we polished the UI visuals to match our cozy pixel art aesthetic and fixed several bugs for a smoother experience.
Steam News · Apr 16
In this demo update, we focused on smoothing progression, fixing localization issues, and adding clearer reward feedback. Main changes: rebalanced the stage 15 boss so progression no longer stalls as hard there; fixed a bug where the tutorial could appear in the wrong language even when the game language was set correctly; adjusted early resource upgrade pacing so the first steps after unlocking r...
Steam News · Apr 16
In this update, we focused on visual polish along with pet, resource, and research note balance adjustments. Highlights: - Improved UI readability and visual polish - Reworked pet descriptions and adjusted pet balance - Tuned early resource growth and some upgrade costs - Adjusted research note costs, effects, and usability - Improved localization consistency across supported languages If you noti...
Steam News · Apr 15
In this demo update, we focused on UI improvements, bug fixes, and overall visual polish. Main changes: fixed an issue where the statistics popup would not open correctly; cleaned up the live stats overlay so FPS is easier to read and unused values stay hidden; improved the stage header layout and readability, including the Auto Next area; removed the unnecessary UI button from the left-side syste...