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Steam News · Aug 25
Text and Presentation Fixes • In Chapter 9o, changed the incorrectly labeled “Retweet” term to “RF”. • Fixed an issue where gallery CGs could fail to unlock. • Fixed an issue where standing sprites remained visible instead of exiting when skipped during a standing animation.
Steam News · Aug 25
EULA v2.1.0 Patch Notes Copyright-Related Revisions to Chapters 7 and 14 • Revised some assets and presentation elements in Chapters 7 and 14 after identifying copyright-related issues. • Removed or replaced existing courtroom images and props, and reorganized the character sprites and background presentation for these scenes. • Corrected tags, expressions, positions, and transitions in the courtr...
Steam News · Aug 14
This update goes beyond adding new features. We focused on refining the game across the board so that the AI and Organic modes offer genuinely different experiences, read more naturally, and let you continue playing more reliably. 【Major Updates】 Stronger Differences Between AI and Organic Modes • Added mode-specific dialogue...
Steam News · Aug 14
Making AI and Organic Feel Different “I changed modes, but only the pictures are different. I can’t really feel what changed in the content.” We received feedback that the difference between AI and Organic was hard to feel. The earlier version already had small differences in the things Jua used. In Organic she drank a mysterious green drink, while AI gave her BlueBull. But that alone was not enou...
Steam News · Aug 14
Making the Ai-Koi Radio You said we only had to write the story... When we first asked for the main story, we said, “Just write a story that fits the themes we decided on.” But in the end, the writer had to rebuild Jua, draw art for the main story, and keep bringing in new ideas. At some point, the writer muttered sadly, “You said I only had to write a story that fit the themes. Now I have to draw...
Steam News · Jul 30
EP 13 — Why We Rewrote EULA After the Demo The first version of EULA was much shorter than it is now. It was something we made mostly for ourselves, filling it with whatever we wanted to make. At the time, we actually liked the full game's story quite a bit among ourselves. But it was the kind of thing people call ‘boring and pretentious.’ It felt like someone excitedly rambling about whatever the...
Steam News · Jul 24
Major ChangesRevised and expanded dialogue and scenes for major characters to better highlight their personalities and relationships.Reduced Giraffe’s excessive involvement and revised the related dialogue.Strengthened several pieces of foreshadowing and dialogue connections spanning the early and later chapters.Replaced the background music in chapters that previously used a cappella tracks and i...
Steam News · Jul 16
AIKOI Radio Corner — Getting Ready to Go Live!!Update Notice When loading a save created before this update, certain sections may resume from a slightly different point than where they were originally saved.Refined the dialogue and narrative flow throughout the later chapters and ending branches.Improved the overall quality and naturalness of the writing.Reduced Giraffe’s excessive interventions t...
Steam News · Jul 14
Update NoticeWhen loading a save created before this update, the game may resume from a slightly different point than where you originally saved in some sections.ImprovementsStreamlined some trial scenes to improve story pacing.Thank you to solid man, 심작, and ph0ne (greatijedi) for your valuable feedback.We’d also like to thank everyone who shared feedback on the story. We haven’t been able to add...
Steam News · Jul 13
Hello!Thank you for playing the game and for taking the time to send us your valuable feedback!Every piece of feedback you shared has been a tremendous help in deciding how we can improve the game going forward.We’ll continue to listen closely to your feedback and keep working to make the game better.Based on everything we’ve received so far, we’ve identified the following areas for improvement:Ad...