

Steam News · 2d
Fixed an issue reported about achievement granting.
Steam News · 2d
Shoving Shoved players now fall based on where the push came from. From behind, they fall on their stomach. From the front, they land on their back looking up at the sky. From the side, they topple onto that side. Getting hit by a ball or the tetherball follows the same rule. Everyone in the lobby sees the same fall. Funhouse mirrors Mirrors now reflect properly. Your reflection lines up from any ...
Steam News · 3d
The game is looking very stable! Fixed an issue with the gamepad buttons sometimes displaying when playing with keyboard and mouse. Thanks for the support and have fun on the playground.