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Steam News · Aug 21
🔔WISHLIST ESCAPE ACADEMY 2🔔Hey there, Escapists! Today, we’re continuing our Campus Tour series (as I’ve dubbed it) with the Arts Campus!Welcome to the Arts Campus.The Arts Campus is inspired by Spanish architecture, painted stucco walls, terracotta tiles, iron balconies/rails, hand-painted signs, painted brick ground, and paint splash stains found everywhere. At the top of the hill is the Hall of...
Steam News · Aug 7
🔔WISHLIST ESCAPE ACADEMY 2🔔Hey there, Escapists! In a recent blog, we talked about Science Campus being “1 of 5” campuses. While the Campus Gardens isn’t an official campus in the traditional sense, we still would like to include it when talking about the campus areas, because just like The Quad, this scenic beauty shouldn’t be underestimated.Welcome to the Campus GardensThe Campus Gardens are a g...
Steam News · Jul 24
🔔WISHLIST ESCAPE ACADEMY 2🔔Hey Escapists!Today’s blog focuses on the broader campus as a whole, showing off some of the fun stuff we’re cooking up for the Science Campus, one of five major locations you’ll be able to explore in Escape Academy 2: Back 2 School.My apologies for the quality of this next photo. It seems our class pet, Nugget, got ahold of this one…more on her later!Meet: Von Bellini.D...
Steam News · Jul 10
Hey there, Escapists!We haven’t dove into any escape rooms in a while, so you might be wondering what some of the later escape rooms look like; Worry not, because today we’re going over…Death Of An Artist! A Narrative-Driven Escape RoomThis escape room is unlike anything else we’ve put in the game. This time around, you’ll follow a mini-arc within the Art Campus' own theater. But just as the play ...
Steam News · Jun 26
🔔WISHLIST ESCAPE ACADEMY 2!🔔Hey there, Escapists! We promised a locomotion blog a long time ago that never got to see the light of day; but that’s for good reason. If you’ve been keeping up with our development, you know that campus is BIG. If you’re going to pick up some Herring and Milk from the Headmaster’s Tower and make it to your class in the Campus Gardens with Professor Bonilla on time, yo...
Steam News · Jun 15
Steam Next Fest Developer Live Steam - Now Live!Join Coin Crew Games in Celebrating Steam Next Fest! Check out our Escape Academy 2: Back 2 School Developer Live Stream and then play the new demo for yourself!Play the NEW Escape Academy 2 DEMO available now!This demo contains the entire FIRST CHAPTER of Escape Academy 2: Back 2 School. Enjoy a preview of this year’s upcoming curriculum right from ...
Steam News · May 28
🔔WISHLIST ESCAPE ACADEMY 2!🔔Hey there Escapists! We don’t have a traditional devlog for you today, however, keep reading, because we have some exciting stuff coming your way regardless.We’re Updating Our Demo! 🤩You heard that right! We’ve been hard at work on Escape Academy 2: Back 2 School since we dropped our demo, and looking back, it’s time for a refresh. Play the NEW Escape Academy 2 DEMO, av...
Steam News · May 8
🔔WISHLIST ESCAPE ACADEMY 2🔔Hey there, Escapists!Today we’re going a little off-curriculum with something we’re excited to tell you about: Extra Credit. If you’re a teacher’s pet, completionist, or just someone who loves going the extra mile, this blog post is for you!As you may know from our previous blog posts, we have two types of quest systems, which we’ve been referring to as “crit-path” (the ...
Steam News · Apr 17
🔔 WISHLIST ESCAPE ACADEMY 2! 🔔Hey there Escapists! Today, we’ll be discussing the economy. Not the one as you and I know it, but rather, the in-game economy for our upcoming title: Escape Academy 2: Back 2 School! As you may already know, Escape Bucks are prevalent around campus as the dominant currency - and if you’ve played the demo, you may have even picked up a few already.Now made with real p...
Steam News · Mar 27
🔔WISHLIST ESCAPE ACADEMY 2!🔔Hey there, Escapists!7 months ago, we gave you a fairly early look of what Humanities Campus looked like, in the form of a devlog going over an entire YEAR of progress.In all of our previous devlogs, we’ve mostly focused on the backend side of things. Puzzle design, implementation, and early versions of levels as they come together. However, we haven’t had a good opport...