

Steam News · Jan 27
- Fixed the speedrun achievement being attainable just by watching the credits from the main menu (whoops) - Fixed a bossfight incorrectly granting you a powerup if you didn't have it yet - Hopefully fixed a rare issue with controls in the credit screen - Added a version number in the main menu
Steam News · Oct 11, 2024
Hi everyone! As I mentioned earlier this year, we have been working on a new version of the game with the intent of fixing various problems that have plagued the game for years now, including the game just straight up not functioning on Macs anymore. The list of changes/additions includes: - Steam Achievements - Mac/Linux support - Steam Deck support (not reflected yet on the store page, we're goi...
Steam News · Jul 12, 2024
As the title says, the full OST should now be available once more. Apologies for the trouble.
Steam News · Jul 12, 2024
The soundtrack for Environmental Station Alpha has been nonfunctional for some time now without me realizing. The reason for this was that the OST was implemented back before Steam had a dedicated soundtrack feature; during those days the way to add an OST on Steam was to release it as DLC. When I converted the soundtrack DLC into a Steam soundtrack, I assumed that the actual audio files would sta...
Steam News · Feb 1, 2024
ESA has currently some issues with crashing on Win11 platforms, and as announced previously, the MacOS version doesn't run at all. We're working on addressing these issues by porting the game to a new codebase which makes handling of these things easier and/or actually possible. At the same time the gamepad support should become better, as a nice bonus. In the meantime it's recommended that you ho...
Steam News · Sep 4, 2023
The game has stopped working on newer versions of MacOS due to technical reasons that I can't fix right now. For that reason, I've disabled MacOS support for the time being. I'm intending for this to be temporary, but fixing the issue will require quite substantial work and I'm not sure what the timeline for that will be. Huge apologies for the issues people have had with the game; I'm hoping that...
Steam News · Jan 14, 2020
The green switch block bug should now be gone. Alongside that I managed to figure out a semi-fix for the yellow teleporter alt+tab issue, as well as fix some small issues related to the game timer. So yeah. I had known about the switch bug for some time, but had assumed it to be a rare problem due to me not having touched that bit of the code since release. I filed it away as a "fix this in a futu...
Steam News · Aug 29, 2019
Noita, a game I've been working on in the Nolla Games team, will be coming to Steam Early Access on September 24th and has a new trailer! Check out the trailer here: Noita's Steam page (if you're interested, do give it a wishlist): The game is an action roguelite with the twist of every pixel in the game w...
Steam News · Jun 15, 2019
- Fixed the previously implemented system to make entering one-tile-high passages take all wall types into account to remove inconsistencies.
Steam News · May 13, 2019
- Fixed the new option in the settings menu overlapping other options - Fixed a bug in the new feature for entering tight passages more easily - Made Serpent 5 turn slower in the first phase