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Steam News · Oct 15
🦋 Progression Resolved an issue causing new irregular spheres to undo previous progression. The new ones should now be unlocked/completed to match the old state where appropriate. 📚 Changelog history
Steam News · Oct 14
Chronosphere 0.146 Hello! Well, it's been a big couple of weeks for us. We've had Melbourne International Games Week and a lot of new players from our sale. If that's you, welcome, and thank you for your support. We hope you're enjoying the game! Thanks to everyone who visited our PAX booth! Really was a great PAX, quite an inspiring time for the team. Even had a few ppl win a run on their first t...
Steam News · Oct 2
🤖 Tech Reduce analogue button release threshold. Speculative fix for double-triggering of attacks, assumed to be caused by trigger input jitter. (Reported by @toaster_prime) 🏓 Gameplay Fixed Super Splitter mod to firing projectiles at the start of the turn after an attack. (Reported by @juh9870) ✅ UI Fixed keyboard/gamepad costume navigation breaking on locked costumes. 📚 Changelog history
Steam News · Oct 1
🤖 Tech Add more logging to help diagnose a reported case of the UI not reappearing after completing a run. 🖼️ Art Fixed Artillery Base targets gaining obnoxious VFX from distortions. (Reported by @remostain7776, @tinklefairy6) 📚 Changelog history
Steam News · Sep 30
Thank you to the person who reported this via the bug reporter (it's anonymous). ✅ UI Fix issue where it could be impossible to launch an irregular sphere due to error. 📚 Changelog history
Steam News · Sep 29
Today's update adds a daily challenge game mode, a new combat log, changes to instability, and, as usual, many more minor improvements and fixes. Read on! Daily challenge Added a new daily challenge mode. Once per day you get to try a unique run with a fixed character and loadout. Today's challenge Everyone plays the same dai...
Steam News · Sep 17
The big ticket items in today's release are hunters and costumes. It took a bit longer than the usual two weeks to get this one together. Next release will be in beta later today (including a mode Daily Challenge with leaderboard). Hoping to have that one stable and released next week! We've also made a large number of fixes and improvements, many of which were reported by our lovely Discord commu...
Steam News · Sep 3
🌏 Localization Update Japanese localization. Auto-localize strings. 📚 Changelog history
Steam News · Aug 31
🏓 Gameplay Fixed an issue causing the Knock Knock gear to fire radiation projectiles everywhere when affected projectiles are destroyed. (Reported by @.boz) 📚 Changelog history
Steam News · Aug 27
Today's release is pretty lean, so I won't summarize it all. See the changelog below. Changelog 🏓 Gameplay Fixed an issue causing the "Gift From a Mimic" gear to cause saved runs to become unrecoverable. (Reported by @remostain7776) Immovable enemies now block the player move indicator. Inert Eggs and all minion gadgets are now spawned via a thrown projectile instead of requiring direct placement....
Steam News · Aug 18
🏓 Gameplay Fix issue where not fully releasing the gamepad trigger would leave you stuck in aiming mode. (Reported by Denys) 📚 Changelog history
Steam News · Aug 13
Steam Cyberpunk fest has come to an end. Thank you for all the lovely reviews! Really means a lot to us. Seems people are enjoying the game. But that won't stop us from improving it! After our larger update last week, we're back on upcoming features. Accordingly this update is mainly community reports. Predictive move indicator One new feature in today's release is the predictive move indicator. P...
Steam News · Aug 10
Fixed a terrible performance issue affecting some players. Thank you for the reports and the patience. Changelog 🤖 Tech Attempted a fix for newly reported input performance issues that affected a subset of users. Please get in touch again if this issue affected you. Fix horrendous performance issues while using MKB by stripping EOS files from the Steam build. 🏓 Gameplay Fixed Twitchy (Pocket Pisto...
Steam News · Aug 3
Discover new, fragmented worlds within the chronospheres! Slices of other planets are beginning to intersect the worlds within chronospheres, filled with strange weapons and stranger enemies. Unlock four new minor biomes: chronospheres begin to manifest active volcanoes, killer scrapyard robots, and more! 0.141 adds four new minibosses, 20 new weapons, nine new enemies, nine new missions and three...
Steam News · Jul 23
🦋 Progression Fixed a bug that required you to replay the tutorial and first level when first launching using a cloud save. ✅ UI Added loading cursor to loading screen. Fixed text effect feedback appearing in the wrong location. (Reported by @sertainlysomeone) 🤖 Tech Reworked content loading in an attempt to fix longstanding absurd loading times on specific machines. We haven't been able to replic...
Steam News · Jul 17
Today's update is focused on tightening up the core of the game, and addressing player feedback. The result should be less confusion, less unfair punishment, fewer bugs and, with any luck, more fun. Difficulty tuning Enemy spawn positions are adjusted to generally not be too close to the player, especially on open floors. Previously, players were getting overwhelmed or spawned into very unfair sit...
Steam News · Jul 9
🌏 Localization Update Simplified Chinese localization. 🤖 Tech Implemented another optimisation pass for our graph execution (designer-side logic), this should greatly improve performance during turns.