Steam News · 1d
Effulgence RPG has officially left Early Access and reached version 1.0!Thank you to everyone who played, tested, reported bugs, and helped shape the game during Early Access.The full adventure is now complete, including all locations, bosses, mini-games, achievements, and 1.0 improvements.See you in the game!
Steam News · Sep 4
Release Candidate UpdateAdded the ability to rename heroes.Added Veteran Run and Master Mode for additional playthroughs.Fixed several XyComb AI issues with card abilities and blocked glyphs.Fixed an ambiguous HACK puzzle case with odd-length words in Plasma Field.
Steam News · Sep 1
Effulgence RPG 1.0 is almost here - the official release is on September 10.But Early Access owners can start playing the 1.0 Release Candidate right now and help me with the final testing before release.Important information about saves.Saves from older Early Access versions are not supported and will not be compatible with version 1.0. You will need to start a new game in the Release Candidate.H...
Steam News · Aug 30
Effulgence RPG will leave Early Access and launch its 1.0 version on September 10!The game has grown a lot during Early Access. The first Early Access release was around 1–1.5 hours long. Version 1.0 is around 5–7 hours long, with many new locations, enemies, bosses, story content and tactical options.Version 1.0 will launch with a 25% discount.Thank you to everyone who played the game, reported b...
Steam News · Jul 22
▓▒░ This update fixes a major mix-up between the Simplified Chinese and Traditional Chinese translations. Going through all affected text was a large and painstaking task, but the localization should now be much more consistent.▓▒░ I have also finished all game locations. My current goal is to complete all remaining content by my birthday on August 26. After that, I will move on to testing, balanc...
Steam News · May 11
New feature: HACK modeWhen bosses die and fall apart into symbols, hidden code words can appear in the battle background.Open HACK mode, find a code word, decode it with the current filter, and run a patch.Patches are useful combat effects: they can delay enemies, restore resources, reduce PING, aim all heroes, or bend the battle rules in unexpected ways.The battlefield is made of symbols. Now you...
Steam News · Apr 20
Made a fun sketch of the lower half of the final boss for my ASCII game. The motion is fully procedural. Everything is calculated in real time.Does the movement look interesting?Now I need to make the front half really weird and cool.What kind of front part would fit this boss best?P.S. Also working on a fix for the hieroglyph bug. Thanks for supporting the project!
Steam News · Mar 19
If you checked Effulgence RPG during the previous sale but decided to wait, now is a good time to look again.The game is now more polished, with major performance improvements, a new custom font, and new visual modes.It is also still available at its Early Access price, with a price increase planned closer to 1.0.Effulgence RPG is now 20% off during the sale.
Steam News · Feb 4
Over the last month I've been working on a serious low-level refactor of the Effulgence RPG engine.The game might look almost the same at first glance but under the hood, a lot has changed. The goal was simple: push performance and remove technical limits so I can keep shipping new graphical ideas without fighting the engine.What's new50–100% performance improvement in many scenarios (depending on...
Steam News · Jan 1
Effulgence RPG Big Update 9600 (Milestone #1)Important: this update touches a lot of systems, so old saves won’t carry over — you’ll need to start a new game. Sorry for the inconvenience.New combat location "Old Station". Tentacle-like grass tries to strangle your heroes. The finale is a huge, very strong, but slow boss.Resource Bag. Resources earned in combat can now be taken with you and spent l...